NAF Rules For Tournaments 2020

RULES FOR TOURNAMENTS FROM 1ST JAN 2020 Annually, on Nov. 1, the NAF release rules for tournaments that will take pla

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RULES FOR

TOURNAMENTS FROM

1ST JAN 2020

Annually, on Nov. 1, the NAF release rules for tournaments that will take place during the following calendar year. These rules are published after a review of official Blood Bowl 2016 (BB2016) releases by Games Workshop and consideration of any further elements we wish to include; for instance those retained from the Competition Rules Pack (CRP), the previous edition of Blood Bowl. This process is intended to reduce confusion and provide a stable, easy reference point for Tournament Organisers (TOs) and attendees. While TOs are welcome to include house rules at their tournaments, this document serves as the baseline from which tournaments should begin in order to attain NAF sanctioning (for more details on NAF sanctioning, refer to the NAF tournament sanctioning procedure).



AT PRESENT, THE DOCUMENTS THAT MAKE UP BB2016 ARE:





NAF Tournament BB2016 Exceptions



1. The Lizardman Spike! was released too late for the 2019 Annual Review process. TOs may include new to BB2016 elements from this Spike! if they wish (new Chameleon

Skink

positional,

star

players

and

inducements), but this is not mandatory. 2. Slann, Daemons of Khorne and Bretonnians do not appear in BB2016. The NAF recommends you include these three races at tournaments, but this is not mandatory. Please see below for Slann, Daemons of Khorne and Bretonnian rosters and star player access. 3. Golden Era star players such as Jeremiah Kool from the Dark Elf Spike! Journal are optional, and can be included at the discretion of the TO. 4. A number of CRP era star players have been retired. While not included at NAF tournaments by default



The rules in the BB2016 starter box (Box)

when star players are included in rulespacks, TOs may



The Inaugural Blood Bowl Almanac, which encompasses:

choose to include these stars as house rules. These

Deathzone Seasons 1 & 2 (DZ1 / DZ2), Teams of Legend,

retired stars are listed below, and are pre-approved as sanctioned.

the Errata & the FAQ ★ ★ ★

The 2018 Blood Bowl Almanac, which contains the

5. When a race is granted access to star players in a

Chaos Chosen, Dark Elf and Nurgle Spike! Journals

rulespack, the star players listed in the HCH download

The Undead, Halfling, Wood Elf and Lizardmen Spike!

must all be included (single or groups of stars may not

Journals

be optionally omitted). Additional stars, such as the

The Head Coach's Handbook (HCH), a core rule

retired CRP players listed below, may be included as

summary document released Oct. 2019. The HCH was

house rules.

shortly followed by a free download of updated rosters and star player access for every race (HCH download)

6. Games

Workshop

have

released

stand-alone

miniatures that are not part of the sequence of rules books. Where these star players are allowed in a

The core rules of BB2016 can be found in either the HCH

tournament, this should be clearly stated in the rules

and HCH download or in the Box, DZ1 and the HCH

pack, along with their rules and cost. They will be

download. Rules published in the HCH / HCH download

treated as any other custom stars in determining NAF

supersede versions that came before. Inducements and

sanctioning for a particular tournament.

optional rules can be found in the other publications. NAF tournaments

are

expected

to

follow the

7. All non star player inducements from both CRP and rules

published in these BB2016 documents (very similar to the CRP in the vast majority of cases) apart from in the following, listed exceptions.

BB2016 are optional at TO discretion. If any are being included,

this

should

tournament rules pack.

be

clearly

noted

in

the

8.

Special Play cards are not mandatory. Where special In the event a ruleset has been sanctioned for 2019 prior to play cards are allowed as additions to rosters (and the the release of this document and a NAF rule has changed vast majority of tournaments don’t allow them), TOs that may impact the tournament, the TO may choose to have discretion as to whether they use the CRP Special update to the new rules or retain the already advertised Play cards, BB2016 Special Play cards or neither. Costs pack. of the BB2016 decks when used in this manner are found on Bloodbowl.com.

9.

Further handy Blood Bowl clarifications can be found on TOs may choose between the CRP and BB2016 (HCH) theNAF.net. versions of the Piling On skill. If a rulespack does not include a reference to what version of Piling On is in use at a tournament, the CRP version of the skill is treated as the default.

TEAMS L A N IO IT D D A D E D N E M M O REC In addition to the teams available from Games Workshop, the following races are recommended for inclusion and can have their matches recorded in the NAF database. See the NAF website for details.

BRETONNIANS In the fair land of Bretonnia, arrogant nobles and their most trusted Yeomen are questing for an alternative grail - the coveted Bloodweiser Trophy. All too convinced of their own skill, the young knights fill out their squads with a Lineman levy, drafted from the many all-peasant teams that make up the provincial leagues of the Bretonnian countryside.

QTY

TITLE

COST

MA

ST

AG

AV

0-16

Linemen

0-4 0-4

SKILLS

NORM

40,000

6

3

2

7

Fend

G

ASP

Yeomen

70,000

6

3

3

8

Wrestle

GS

AP

Blitzers

110,000

7

3

3

8

Block, Catch, Dauntless

GAP

S

0-8 Re-roll Counters: 70,000 gp each Apothecary: Yes Star Players: Willow Rosebark, Karla von Kill, Mighty Zug, Bo Gallante, Griff Oberwald, Morg’n’Thorg

DBL

DAEMONS of KHORNE Blood for the Blood God! The frenzied fans of the Khorne demand blood for their dark god - and the players are happy to give it to them, often by launching opponents off the pitch to be sacrificed by the crowd. Uncontrollable rage turns Khornate players into virtually unstoppable blitzers, making the sidelines very dangerous indeed. The Lord of Rage blesses the team with his daemons, including the most feared monstrosity in Blood Bowl: the Bloodthirster. Khorne demands carnage, and if a few touchdowns should perchance be scored, all the better!

QTY

TITLE

COST

0-16

Pit Fighters

60,000

0-4

Bloodletter Daemons

0-2 0-1

MA

ST

AG

AV

SKILLS

NORM

DBL

6

3

3

8

Frenzy

GP

AS

80,000

6

3

3

7

Horns, Juggernaut, Regeneration

GAS

P

Khorne Heralds

90,000

6

3

3

8

Frenzy, Horns, Juggernaut

GS

AP

Bloodthirster

180,000

6

5

1

9

Loner, Frenzy, Horns, Wild Animal, Claw, Juggernaut, Regeneration

S

GAP

0-8 Re-roll Counters: 70,000 gp each Apothecary: Yes Star Players: Max Spleenripper, Withergrasp Doubledrool, Scyla Anfingrimm, Lord Borak the Despoiler, Grashnak Blackhoof, Morg’n’Thorg

SLANN The Slann are an ancient race of space travellers stranded on our planet many ages ago. After realising that rescue was never coming, they settled down in Lustria and enslaved their Lizardman neighbours. While most Slann prefer to become fat and lazy while reptilian thralls do their bidding, a few of the younger generation still enjoy a bit of Blood Bowl. The Slann have no passing game to speak of, but their ability to leap, dive and intercept are second to none.

QTY

TITLE

COST

0-16

Linemen

60,000

0-4

Catchers

0-4

0-1

MA

ST

AG

AV

SKILLS

NORM

DBL

6

3

3

8

Leap, Very Long Legs

G

ASP

80,000

7

2

4

7

Diving Catch, Leap, Very Long Legs

GA

SP

Blitzers

110,000

7

3

3

8

Diving Tackle, Jump-Up, Leap, Very Long Legs

GAS

P

Kroxigor

140,000

6

5

1

9

Loner, Bone-head, Mighty Blow, Prehensile Tail, Thick Skull

S

GAP

0-8 Re-roll Counters: 50,000 gp each Apothecary: Yes Star Players: Helmut Wulf, Gobbler Grimlich, Zolcath the Zoat, Morg’n’Thorg

LEGACY STAR PLAYERS The star players listed in below are legacy stars, found in the CRP. These star players have not appeared in BB2016, and as such are not included as mandatory stars. Should TOs wish, they can include any or all of these stars at tournaments as house rules, but this must be explicitly stated in the tournament rulespack.

NAME

COST

Bertha Bigfist

290,000

Brick Far’th & Grotty

290,000

MA 6

ST 5

AG

AV

2

9

SKILLS

PLAYS FOR

Loner, Bone-head, Break Tackle, Dodge, Mighty Blow, Thick Skull, Throw Team-Mate

Amazon, Halfling, Ogre

Note: you must have two slots open on your roster to induce this duo which only counts as one star player inducement

Brick Far’th

5

5

2

9

Loner, Bone-head, Mighty Blow, Nerves of Steel, Strong Arm, Thick Skull, Throw Team-Mate

Grotty

6

2

4

7

Loner, Dodge, Right Stuff, Stunty

6

3

3

8

Loner, Dauntless, Regeneration, Thick Skull

Crazy Igor

120,000

Chaos Chosen, Nurgle, Ogre

Chaos Renegades, Vampire

Note: Crazy Igor can be bitten by a Vampire on your team as if he was a Thrall Dolfar Longstride

150,000

7

3

4

7

Loner, Diving Catch, Hail Mary Pass, Kick, Kick-off Return, Pass Block

Bretonnian, Elven Union, High Elf, Wood Elf

Fezglitch

100,000

4

7

3

7

Loner, Ball & Chain, Disturbing Presence, Foul Appearance, No Hands, Secret Weapon

Skaven, Underworld Denizens

Glart Smashrip Jr.

210,000

7

4

3

8

Loner, Block, Claw, Juggernaut

Skaven, Underworld Denizens

Hack Enslash

120,000

6

3

2

7

Loner, Chainsaw, Regeneration, Secret Weapon, Side Step

Tomb Kings, Necromantic Horror, Shambling Undead

Hemlock

170,000

8

2

3

7

Loner, Block, Dodge, Side Step, Jump Up, Stab, Stunty

Lizardmen, Slann

Humerus Carpal

130,000

7

2

3

7

Loner, Catch, Dodge, Regeneration, Nerves of Steel

Tomb Kings

Icepelt Hammerblow

330,000

5

6

1

8

Loner, Claws, Disturbing Presence, Frenzy, Regeneration, Thick Skull

Norse

Ithaca Benoin

220,000

7

3

3

7

Loner, Accurate, Dump Off, Nerves of Steel, Pass, Regeneration, Sure Hands

Dark Elf, Tomb Kings

NAME

COST

MA

J Earlice

180,000

8

Lottabottol

220,000

Quetzal Leap

ST

AG

AV

SKILLS

PLAYS FOR

3

3

7

Loner, Catch, Diving Catch, Dodge, Sprint

Necromantic Horror, Shambling Undead, Vampire

8

3

3

8

Loner, Catch, Diving Tackle, Jump Up, Leap, Pass Block, Shadowing, Very Long Legs

Lizardmen, Slann

250,000

8

2

4

7

Loner, Catch, Diving Catch, Fend, Kick-off Return, Leap, Nerves of Steel, Very Long Legs

Lizardmen, Slann

Setekh

220,000

6

4

2

8

Loner, Block, Break Tackle, Juggernaut, Regeneration, Strip Ball

Tomb Kings, Necromantic Horror, Shambling Undead

Sinnedbad

80,000

6

3

2

7

Loner, Block, Jump Up, Pass Block, Regeneration, Secret Weapon, Side Step, Stab

Tomb Kings, Shambling Undead

Slibli

250,000

7

4

1

9

Loner, Block, Grab, Guard, Stand Firm

Lizardmen, Slann

Soaren Hightower

180,000

6

3

4

8

Loner, Fend, Kick-off Return, Pass, Safe Throw, Sure Hands, Strong Arm

High Elf

Zara the Slayer

270,000

6

4

3

8

Loner, Block, Dauntless, Dodge, Jump Up, Stab, Stakes

Amazon, Bretonnian, Dwarf, Halfling, High Elf, Human, Norse, Wood Elf

ADDITIONAL SKILL STAKES:

This player may add 1 to the Armour roll when they make a Stab attack against any player playing for a

Tomb Kings, Necromantic Horror, Shambling Undead or Vampire team.

✶ CREDITS✶ Following the Annual Review process in 2019, this updated version of the NAF Rules document was developed by montanhas18, Raveen and Templar with art by Garion. Blood Bowl and all associated trademarks are the property of Games Workshop.