Kepner and Tregoe method A to Z of Creativity Techniques Previous Technique Keeping a Dream Diary Next Technique Ladde
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Kepner and Tregoe method A to Z of Creativity Techniques
Previous Technique Keeping a Dream Diary
Next Technique Laddering
This technique emphasises the ‘rational’ rather than the ‘creative’, it is essentially a method for fault diagnosis and repair rather than for disorganized or systemic problem domains, or those where freshness of vision is essential. Kepner and Tregoe (1981) describe the method below, but its origins date from the 1950’s. The method is fully developed, with recommended techniques, worksheets, training programme's, etc. The headings below provide a bare outline and it follows two main stages, each has seven steps:
Problem Analysis 1. You should know what ought be happening and what is happening, this can then be expressed as a deviation, comparing them and recognising a difference that seems important to you. 2. Ascertain provisional problem priorities (how urgent/serious or likely to become so) and pick a problem to work on. Break down unhelpful problem categories (e.g. ‘communication problems’). If the cause is immediately apparent you can pass straight to Decision Making (below). 3. Investigate and identify the problem deviation (what, where, when, and to what extent). 4. Identify features that distinguish what the problem is from what it is not. 5. Identify the potential cause(s) or contributory factors of the problem, these should be clear-cut events or changes that lead to the problem and are clearly associated with the occurrence of the problem. What the problem is rather than the problems absence, what it is not. Preferably you identify just one predominantly good contender.
6. Attempt to infer any likely causes of the problem, by developing hypotheses that would explain how the potential cause(s) could have caused the observed problem. 7. Now test the potential cause of the problem, checking that it is not only a potential cause, but also that it is the only cause (e.g. that occurrence of this problem is always and only associated with occurrence of this cause or combination of causes).
Decision-Making 1. Set up specific requirements:
Expected results (what type, how much, where, when)
Resource constraints (personnel, money, materials, time, power, etc.)
2. Prioritise your needs (distinguishing ‘musts’ and ‘wants’) 3. Develop optional supplies of action. Kepner-Tregoe suggests systematically investigating each requirement and identifying ways of accomplishing it. Alternatively, other idea generation methods could be used. 4. Rate the alternatives against requirement priorities (e.g. Comparison Tables). 5. Choose the best option as a provisional solution 6. Identify potential unfavourable consequences. A possible checklist is given in the table below: Possible Adverse Consequences Capital, outgoings, return Security, adaptability Space, flexibility, location Economy, competition, law, government
Motivation, skills, health Source, availability, handling, storage Relationships, communications Quality, quantity, pace, timing
1. Plan implementation, including minimising adverse consequences and monitoring progress.
Category:Creativity Techniques Creativity and Innovation Techniques an A to Z This page is a category. It makes a table
This A to Z of Creativity and of contents of the pages in this "group". Innovation Techniques, provides an To add a page to this Category: introduction to a range of tools and techniques for both idea generation 1. go to that page (Creativity) and converting those 2. click the edit tab ideas into reality (Innovation). Like 3. put this in the page: most tools these techniques all have [[Category:Creativity Techniques]] their good and bad points. I like to think of these creativity and The page will then be listed here! innovation techniques as tools in a toolbox in much the same way as my toolbox at home for DIY. It has a saw, spanner, hammer, knife and all sorts of other things in it, they are all very useful, but you have to pick the right tool (creativity / Innovation technique) for each job. This site will try and provide a little guidance along with each tool to let you know whether it's best used for cutting paper or putting in nails. For the future, the aim is to also have sub-categories which will identify Techniques for; Problem Definition - including problem analysis, redifinition, and all aspects associated with defining the problem clearly. Idea Generation - The divergent process of coming up with ideas. Idea Selection - The convergent process of reducing all the many ideas into realistic solutions Idea Implementation - Turning the refined ideas in reality. Processes - Schemes and techniques which look at the overall process from start to finish (or at least 3 of the above 4 areas).. Special thanks to the Open University for their kind permission to use material from their publication B822.
Subcategories This category has the following 5 subcategories, out of 5 total.
I Idea Generation Idea Implementation Idea Selection
P Problem Definition Processes
Pages in category "Creativity Techniques" The following 192 pages are in this category, out of 192 total.
7
F cont. 7 Step Model
A
P cont.
Fishbone Diagram
Progressive Hurdles
Five Ws and H
Progressive Revelation
Flow charts
Provocation
AIDA Focus Groups
Q
ARIZ Focusing Adaptive Reasoning
Q-Sort Force-Field Analysis Quality Circles
Advantages, Limitations and Force-Fit Game
Unique Qualities Algorithm of Inventive Problem Solving
R
Free Association Fresh eye
Random Stimuli
G
Rawlinson Brainstorming
Alternative Scenarios
Receptivity to Ideas
Analogies
Gallery method
Anonymous Voting
Gap Analysis
Assumption Busting
Goal Orientation
Assumption Surfacing
Greetings Cards
Attribute Listing
Reciprocal Model Reframing Values Relational Words Relaxation
H
Reversals
B
RoleStorming
Help-Hinder Backwards Forwards
Heuristic Ideation
Planning
Technique
Bodystorming
Hexagon Modelling
Boundary Examination
Highlighting
Boundary Relaxation
Brainwriting Browsing Brutethink Bug Listing
SCAMMPERR SCAMPER SDI
I
SODA
BrainSketching Brainstorming
S
Idea Advocate
SWOT Analysis
Idea Box
Sculptures
Ideal Final Result
Search Conference
Imagery Manipulation
Sequential-Attributes
Imagery for Answering
Matrix
BulletProofing
Questions
Similarities and
Bunches of Bananas
Imaginary Brainstorming
Differences
Implementation
Simple Rating Methods
Checklists
Simplex
Improved Nominal Group
Six Thinking Hats
Technique
Slice and Dice
Interpretive structural
Snowball Technique
modeling
Soft Systems Method
Ishikawa Diagram
Stakeholder Analysis
C CATWOE Card Story Boards Cartoon Story Board Causal Mapping Charrette Cherry Split
K
Sticking Dots
Chunking Circle Time
KJ-Method
Circle of Opportunity
Keeping a Dream Diary
Clarification
Kepner and Tregoe
Classic Brainstorming
method
Cognitive Acceleration
Stimulus Analysis Story Writing Strategic Assumption Testing Strategic Choice
L
Approach
Collective Notebook
Laddering
Strategic Management
Comparison tables
Lateral Thinking
Process
Component Detailing
Listing
Successive Element
Concept Fan
Listing Pros and Cons
Integration
Consensus Mapping
M
SuperGroup
Constrained BrainWriting
SuperHeroes Metaplan Information
Contradiction Analysis Controlling Imagery
Systematic Inventive Mind Mapping
Crawford Slip Writing
Morphological Analysis
Creative Problem Solving -
Criteria for idea-finding
Critical Path Diagrams
D
Thinking
T
Morphological Forced
CPS
potential
Synectics
Market
Connections
TILMAG
Multiple Redefinition
TRIZ
N
Talking Pictures Technology Monitoring NAF
DO IT
NLP
Decision seminar
Negative Brainstorming
Delphi
Nominal Group
Dialectical Approaches Dimensional Analysis
Technique Nominal-Interacting
Think Tank Thinkx Thril Transactional Planning Trigger Method
Disney Creativity Strategy
Technique
Trigger Sessions
Do Nothing
Notebook
Tug of War
Drawing
O
U
E Observer and Merged
Unified Structured
Escape Thinking
Viewpoints
Inventive Thinking
Essay Writing
Osborn's Checklist
Using Crazy Ideas
Estimate-Discuss-Estimate
Other Peoples
Using Experts
Exaggeration
Definitions
Excursions
Other Peoples
F
V Value Brainstorming
Viewpoints
Value Engineering
P
Visual Brainstorming
F-R-E-E-Writing Factors in selling ideas
PDCA
False Faces
PIPS
Visualising a Goal
W
PMI Paired Comparison Panel Consensus Paraphrasing Key Words Personal Balance Sheet Pictures as Idea Triggers Pin Cards Plusses Potentials and Concerns Potential Problem Analysis Preliminary Questions Problem Centred Leadership Problem Inventory Analysis - PIA Problem Reversal Productive Thinking Model
Who Are You Why Why Why Wishing Working with Dreams and Images