Marvel Ultimate Alliance - Item

*Marvel: Ultimate Alliance: Item Guide* by Youngblood0000 Version 1.00, Last Updated 2006-10-30 View/Download Original

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*Marvel: Ultimate Alliance: Item Guide* by Youngblood0000

Version 1.00, Last Updated 2006-10-30 View/Download Original File

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Liked this FAQ? Click to recommend it to other GameFAQs users. AAAAABBBBBCCCCCDDDDDEEEEEFFFFFGGGGGHHHHHIIIIIJJJJJKKKKKLLLLLMMMMMNNNNNOOOOO Marvel: Ultimate Alliance Item Guide By: Michael Allen Wilson Contact Information: e-mail: [email protected] Date: October 30, 2006 Format: I: Introduction II: Purpose of this guide III: What items get you IV: Act-by-Act Item Locations V: Legal and Contact Information VI: Credits and Thanks I: Introduction Hello, all. This is my second time writing an item guide. If you?ve previously played X-Men Legends 2: Rise of Apocalypse and use gamefaqs.com for help, you may have seen or used my item guide for that game. If so, I hope you found it useful. Anyhow, the developers at Raven are back again with another action-rpg, this time featuring some of the most popular and powerful of Marvel?s mighty heroes. Throw in a heap of Avengers, the complete Fantastic Four, a sprinkling of mutants, and a few of their partners in crime fighting, and you get Marvel: Ultimate Alliance. Sit back, relax, and get ready to save the universe. No biggy, right?

II: Purpose of this guide Ah, item collection. A way to add to the lifespan of a game. A way to get people to explore their gaming environment and occasionally reward them for doing so. Worry not, fans of item collection, this game has plenty of things to find, and the rewards for doing so are certainly worth it. I?m just here to help you find that one thing that?s been escaping your grasp. Don?t kick yourself when you find out you should have seen it the last 3 times you passed it. Or if you?re one who likes to get through the game quickly (you are a busy person, of course), but don?t want to spend a number of hours looking for

every last concept sketch, allow me to help you get things done in a hurry. III: What items get you A) Sketch books get you concept art. Finding all sketch books gets you bonus art from Blur, the company that made the cool fully-rendered cutscenes. B) Simulator Discs get you simulator programs. Completing the simulator program for a playable character gets you an additional uniform for that character that cannot legitimately be gotten any other way. Completing all simulator programs (including ones whose title is a non-playable character, such as the Shocker or Mysterio ones) will unlock the Silver Surfer (former herald of Galactus). C) Black Panther and Daredevil action figures (5 of each) will unlock the playable characters Black Panther (king of Wakanda and Storm?s husband) and Daredevil (who was blinded by radioactive materials, resulting in the enhancement of his other senses). Hmmm, I wonder which of those two has it better. :) Since there are more than 5 of each action figure laying around for you to find, any additional figures you find after acquiring the required 5 will turn into experience point bonuses. D) Body, Focus, and Strike bonuses- For each body bonus you get, you will have an additional 3 points of health for your character. It?s not much, but after a while it adds up. Focus bonuses allow your character to have more energy and a higher rate of energy regeneration. Again, you get 3 points of energy for each focus point you get. Strike bonuses allow you to do more damage with melee attacks. You only get 1 point of strike, but again, it adds up. E) Skill points make it so you can acquire new powers or upgrade ones you already have. F) Experience point (XP) bonuses are actually just additional action figures that you don?t need anymore. They are a way of rewarding you for collecting the action figures, making it easier for you to level up. G) Load screens/cinematics- these aren?t actually items, so they?re not covered in the guide. You?ll unlock load screens by random chance as you enter areas, and the cinematics will all unlock themselves as you play through the story mode. IV: Item Locations Act 1 Level 1- Shield Helicarrier Flight Deck- nothing Command Deck- nothing Barracks+1 striking- in a room across (to the left) from where Winter Soldier and Radioactive Man were on a balcony +1 body- in the area where you finally defeat Winter Soldier and Radioactive Man, go to the right and fly up on a balcony Upper Batteries+1 focus- follow the hall as it winds around to the right twice. At the right of the area this leads to is the bonus on an elevated area. Fly up and over to get it. Hub 1- Stark Tower Lobby+1 focus (easy to find, it?s a small area) +1 body (easy to find) +1 striking- on a table Sketch book (easy to find) Iron Man Lab- (cannot access until after Omega Base mission; I?ll revisit

it then) Level 2- Omega Base WrenchworksDaredevil Action Figure- Down the right side of the first gear you can break is a set of stairs; go down them to find a Daredevil action figure. Simulator disc- Captain America- just outside the first control room, to the right +1 body- just outside the first control room, to the left Project LabsSimulator disc- Wolverine- in a room with lots of beds just after you escort David Banner +1 striking- door just opposite the door to the primary lift at the end of the section Top DeckSketch book- just past the first SHIELD agent, go down a set of stairs to your right Black Panther Action Figure- After you push the large object over the ledge, go to the room where the glass breaks. When you go inside, it is kind of behind a breakable object. +1 focus- between some crates across from the second SHIELD agent Stark Tower (revisited) Iron Man LabSimulator disc- Iron Man- on Iron Man?s computer +1 skill point- use Iron Man Health console Sketch book- by Wolverine on upper level Level 3- Atlantis Nannite Chamber+1 focus (look around, it?s a small area) Dive ChamberBlack Panther action figure- you?ll find it if you?re looking for it SHIELD Outpost- nothing Temple of Negrete+1 skill point- behind a breakable wall immediately to your left upon entering the area Simulator Disc- Mr. Fantastic- Behind another breakable wall in one of the side areas of the temple (Credit to Ole from the gamefaqs boards for finding that one) Atlantean Trenches+1 striking- by one of the Sonic generators Daredevil action figure- free the soldier trapped in a giant shell in the same area. He will allow you to be able to open a safe by a nearby sunken ship. The action figure is in the safe/treasure chest/weapons cache (whatever you like to call it). Atlantean ThroneSketch book- after you pick up Tiger Shark and Attuma?s bead and replace it at the next bead location, there will be three directions (on your map) that you can go. Take the left path (one of the ones with a death trap vacuum sort of thing), and look around the outside of the room for it. Just remember to keep pressing the ?swim up? button so you don?t get sucked into the vortex. Defender?s Crypt+1 body- pretty much out in the open, but it may be tucked away a little by some of the ruins depending on your camera view. Weave back and forth across so you improve your chance of catching a glimpse of it. Arena- nothing Level 4- Mandarin?s Palace

First Section (unsure of name)Sketch book- early in the section, there is a rope that a mighty hero can pull on to open a door. The book is just down to the side of this, behind a pillar. +1 striking- in the room where Ultimo was. Golden CourtSimulator Disc- Thing- in the room across from where you found the Ultimo blueprints. Celestial HallSketch book- in the corner of the room to the left before you reach the Xtraction Point area. +1 body- out in the open after you beat Ultimo Mark 2 +1 focus- out in the open after you beat Ultimo Mark 2 (same place as above) Forbidden PassageSimulator Disc- Crimson Dynamo- in the middle of a hallway just after meeting Dr. Strange. Black Panther action figure- behind a Buddha statue and bladed spinning hazard off to the side just before the entrance to the next section. Mandarin?s Court- nothing Act2 Hub2- Dr. Strange?s Sanctum Sanctorum X-Traction point room+1 striking- in the room Vision is usually in +1 focus- in Dr. Strange?s room (you?ll need Dr. Strange active in your party to enter it) +1 focus- in Dr. Strange?s room (no, I didn?t screw up. There?s two of them in there; Nice, eh?) Sanctuary (top floor)Daredevil action figure- up the set of stairs to the left, at the end of the platform. Simulator Disc- Doctor Strange- up the set of stairs to the right, at the end of the platform. Sketch book- by the window. Level 5- Dr. Doom?s (fake) Castle/ Murderworld Fake Castle Doom+1 focus- behind a breakable fence/gate, to the left side of the dining room table. Simulator Disc- Mysterio- also to the left side of the dining room table, behind another breakable fence/gate. Daredevil action figure- to the right side of the dining room table, behind another breakable fence/gate. +1 skill point- After evading the moving spiked wall death trap, go back in the area it is in. Push the spiked wall further down, and you can reach the skill point in this secret area. +1 striking- behind the second breakable fence/gate on the right down the hall you come to shortly after the spiked wall death trap. Big TopSketch book- immediately to the right upon entering this section Simulator Disc- Luke Cage- immediately to the left upon entering this section +1 body- to the left in front of Senator Kelly?s cage and the big jack-in-the-box. PinballSketch book- on the floor by a paddle thing +1 striking- by one of the big triangle bumpers near the X-traction

point +1 body- by the other big bumper near the X-traction point (by the green skull and crossbones) Fair Grounds+1 focus- behind a breakable fence with a bumper car Sketch book- by two exploding stuffed animals around the outside of the section you?ll be in after using the hammer to open the first large gate Maze-O-DeathSimulator Disc- Elektra- easy to see in the maze Fun House- (note: it?s best to go through door number 3 first to get the items in the Fun House) +1 striking- at the end of the path from opening door number 3; activates a trap. Black Panther action figure- It?s at the end of the path from opening door number 3. The action figure is under one of the poison flowers and difficult to see. +1 body- in the room where you fight Arcade. Level 6- Mephisto?s Realm First section (also called Mephisto?s Realm)Simulator Disc- Blade- just to the right of the entrance +1 striking- in the area with a ton of leapers Black Panther action figure- in a grave plot +1 body- by the eternal torch InfernoDaredevil action figure- by a tree between the two big bridges (one broken, one not). +1 skill point- by giant statue above the area where the first fire giant is fought Sketch book- down the left side stairs in the area where Ghost Rider is chained. Sepulcher+1 body- in a little room with a breakable big horned skull Simulator Disc- Scorpion- in a bigger room Sketch book- in one of two rooms that big guys come out of (the sketch book is in the room on the right side) +1 focus- in one of two rooms that big guys come out of (the focus bonus is in the room on the left side) Stygian AbyssSimulator Disc- Ghost Rider- near the beginning of the section Note: By now you can have all Black Panther and Daredevil action figures if you?ve collected them all so far. In case you?re missing one that you can?t go back to (the Black Panther in the Dive Chamber is one, the Black Panther in a grave plot that becomes closed off after destroying the tombstones is another, and the Daredevil in the fake Dr. Doom?s castle is the third), I?ll list one more Daredevil and two more Black Panther locations in act 3 so you know where to look for an additional one (or two in Panther?s case). There are additional ones after these, but they turn into experience point bonuses, so I?m not sure whether they are Daredevil figures or Black Panther ones. If you still don?t have five out of the six (or seven) locations I list, try checking out those places I list as experience point (or XP) locations. I?ll try not grabbing the early ones in a later version of this guide to find out which XP locations correspond to which characters? action figures. Act 3- Asgard Hub 3- Courtyard of the Gods

+1 strike- by the area where you can summon Hermod +1 body- on another wooden walkway around the outside Level 7- Recapturing Bifrost Bridge Bifrost BridgeSimulator Disc- Storm- to your immediate left upon entry Black Panther action figure- on wooden ship (right path upon entry) Sketch book- left side (Odin?s right hand side) of huge Odin Statue Daredevil action figure- Push/pull the large statue on the right side (Odin?s left hand side) to press down on a piece of stone with the same markings on it. This will make a treasure chest appear; the action figure will be in the chest. Midgard GateSimulator Disc- Spiderman- When you go on the main part of the bridge, move toward the foreground (down on your controller) and you should see the disc. Hub 3- Courtyard of the Gods (revisited)+1 focus- this should have appeared next to the Viking Warrior who should now give you access to the Warriors Hall for having beaten the previous section. Warrior HallSketch book- immediately behind you upon entering +1 skill point- on the throne at the far end Black Panther action figure- by two axes hanging on one of the sides of the hall near the throne Simulator Disc- Thor- across from the Black Panther figure Level 8- Freeing the Warriors of Asgard Asgard+1 body- by the large anvil down the left path XP bonus (note: from here on, action figure locations are referred to as XP bonuses until I know which action figure they correspond to)- in grass down the right path from the beginning of the section +1 skill point- in a weapons cache (treasure chest, whatever) by one of the buildings Odin?s Courtyard(note: regardless of whether you choose the east or west wing of Odin?s Courtyard first, you?ll need to push a statue of Tyr {in the west wing}and Heimdall {in the east wing} onto a certain pressure-activated block in that wing in order to get the bonuses they lead to. The doors to the bonuses will not open unless you have properly placed both statues) Anyway, the bonuses, which are all in the middle section of Odin?s Courtyard (can be accessed from either wing after the statues are placed) are: +1 striking +1 focus XP bonus- in the weapons cache Grand Hall (section containing Heimdall after the end of the east wing of Odin?s courtyard)+1 focus- above one of the stone blocks you smash to move some wooden blocks that are within them to lower the left side of the force field. Sketch book- in the room with Heimdall. Simulator Disc- Deadpool- on a wooden walkway in the room with Heimdall?s horn. The Great Forge (section containing Tyr after the end of the west wing of Odin?s courtyard)Simulator Disc- Invisible Woman- take the path to the left of Tyr. It will be down in a slightly lower area to your left where you fight

some bad guys. Sketch book- at the end of the left path from Tyr +1 strike- down the hall a ways past the great anvil; down the left side +1 body- on the right side, opposite the strike bonus Level 9- Niffleheim Shore of Corpses+1 striking- behind a wall shortly after the first set of enemies Sketch book- by a set of striders (bad guy type) off to the left +1 focus- past a half-sunken boat Simulator Disc- Shocker- treasure chest that Volla?s ring was in. (note: the disc will not be there when you initially open it to find the ring. I recommend you open the chest, save your game at the nearby X-traction point, and reload your game. Return to the chest, and it should be there. Screwy, eh?) XP bonus- on top of the cabin by the X-traction point. Battleground+1 body- by the watch tower you can set on fire. (note: if you push the boulder that is nearby onto it, you will not be able to get it at that time. I?m not sure if you can get it at a later point. I?ll check on that and update this in a later version of the guide.) +1 body- operate the catapult at the left side of the area. This will open up a new path. Take this path and you?ll see the body bonus. Ymir?s DomainSketch book- immediately behind you upon entering Sketch book- after beating Ymir you should see it where he was. It?s just before entering the Spire?s Ascent section. Spire?s AscentSimulator Disc- Spiderwoman- it?s off to the left near the chasm. You?ll probably need to fly to get it. +1 striking- off to the right just off the path, by some barrels +1 focus- just past a bridge a little ways, in plain sight Raven?s SpireNothing Fake Warrior?s HallNothing Act 4 Hub 4- Attilan Royal Library- note: all items in this section are around the outer ring of the section +1 body +1 focus +1 striking Sketch book Royal CourtSketch book- along the outer ring Level 10- Shi?Ar Warship Fighter BaySketch book- behind one of five crates that can be pushed around Simulator Disc- Iceman- on the upper deck nearby, go up the stairs to the right of the pushable crates, and cross over to the opposite side Port Crew QuartersNothing Starboard Crew Quarters+1 striking- in a corner

Shi?Ar Power Core/Hyperdrive Simulator Disc- Ultron- when the guards split up, take the right path. It?ll be near the keycard guard. +1 focus- when the guards split up, take the left path. It?ll be near the keycard guard. +1 body- after beating Gladiator, it?ll be to your left, possibly out of your sight (depending on camera angle). Sketch book- a little farther down the hall to the left Outer Hull+1 striking- above and to the left of the gun force field controls Simulator Disc- Ulik- to the right of the gun force field controls, at the very top of the level. It?s approximately above the second gun you can destroy. XP bonus- after going past the communications dish and three more guns, follow the walkway around down, right, and then up. When you go up, go all the way up, and it?s in a corner. Observation Deck+1 body- in the room where you actually fight Deathbird, on the right side Science Section- (note: I recommend getting these after freeing Lilandra and stopping the destruct sequence) +1 skill point- immediately to the right upon entering the section XP bonus- If you circle the level clockwise (starting to the left), it?ll be in the room just before you get to Lilandra?s room, straight ahead, past a couple of pillars. It?s easiest to fly around the pillars to get it. +1 focus- in the room with the M?Kraan crystal Level 11- Skrull Homeworld Sky TowersSimulator Disc- Piledriver- just go straight ahead and you?ll see it. XP bonus- after you take the first left, it?ll be on the left in an area where you fight some Skrulls +1 body- go through the area with two skrull statues at its front. Circle around to the left side of the outside of the structure, and you?ll see it by a flaming pile. +1 focus- go through the area with two skrull statues at its front. Circle around to the right side of the outside of the structure, and you?ll see it by a flaming pile. AeronauticsSketch book- On an elevated area in the hanger with the Skrull Empress? ship +1 striking- On another elevated area in the hanger with the Skrull Empress? ship +1 focus- in a tiny room just before the X-traction point. CityscapeSimulator Disc- Ms. Marvel- on the catwalk just after the first set of bad guys Sketch book- just past the first optronic drill +1 body- a little ways past the first optronic drill (farther than the sketch book) +1 striking- at the end of the broken catwalk a short distance from the body pickup Simulator Disc- Human Torch- just after you first get Galactus? attention, go down the short edge of the next part of the catwalk. Heights of ProgressSimulator Disc- Dragonman- in front of the X-traction point +1 skill point- After the X-traction point, go in the first possible room on the left. It?s in there. Free Level Up!- Save the Skrull scientist and talk to him.

XP bonus- in the other cell that opens when you free the scientist (the right cell). World DevourerNothing Act 5 Hub 5- Doomified Stark Industries (DoomStark)(nothing, initially) Doomified Iron Man LabNothing DoomStark (after beating Doom Ironmen) Sketch Book- on table by Black Widow +1 striking- by training simulator +1 focus- by trivia machine +1 body- by Hank Pym Level 12- Castle Doom First section+1 skill point- when the third magic stone section appears, you should see two statues of knights. Destroy the one on the left, and both the skill point and a treasure chest will appear. XP bonus- when the third magic stone section appears, you should see two statues of knights. Destroy the one on the right, and both the experience bonus and a treasure chest will appear. Castle Doom (room with X-traction point that?s covered)Sketch book- by the door on the left side of the area +1 focus (four of them)- cannot be gotten yet- need gauntlets, armor, and mask of Doom +1 body (four of them)- cannot be gotten yet- need gauntlets, armor, and mask of Doom +1 strike (four of them)- cannot be gotten yet- need gauntlets, armor, and mask of Doom Doom?s Lair (go through the right door)XP bonus- use bookcase in a room on the left side of the hall to access the secret room. Open the weapon cache to get the bonus. +1 skill point- in a room on the right side of the hall, between two beds Sketch book- a little past another movable bookcase that opens up into a stone passageway. The sketch book is in the passageway. Doom?s DimensionNothing StairwellNothing Dimensional CavernNothing Hall of ArmsSketch book- immediately to your left upon entering Doom?s LabSketch book- room across from the room the damaged Ultimate Nullifier was in. Castle Doom (revisited) If you have collected the gauntlets, chest plate, and mask of Doom while making the loop from Doom?s Lair back to Castle Doom, the cases in the room will all break open, allowing you to collect: +1 focus (four of them) +1 body (four of them) +1 strike (four of them) That accounts for every item pickup throughout the game. Yay!

V: Legal and Contact Information All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission from the author of the guide, Michael Allen Wilson. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Copyright 2006 Michael Allen Wilson. Feel free to contact me with any item-related questions at [email protected]. Please put the game?s name in the subject heading. Gameplay-related questions are best answered on the message boards at gamefaqs.com until someone has written a complete faq/walkthrough of the game. The game just came out, so there should be plenty of people willing to help you out. If you e-mail me regarding gameplay, I?ll only answer your question if I have time. Don?t take it personal if I don?t answer you. :) VI: Credits and Thanks Credit goes to Ole on the gamefaqs boards for pointing out the location of the Mr. Fantastic Simulator Disc. Thanks to CJayC for his awesome web-site, www.gamefaqs.com. It?s the reigning and defending champion in video game information and discussion. Thank you all for reading. Anyway, have fun playing the game, and I hope I?ve been able to help you. *Marvel: Ultimate Alliance: Item Guide* by Youngblood0000

Version 1.00, Last Updated 2006-10-30 View/Download Original File

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