Battle Realms Editor Compiled

Complete Unit List with Melee and Range Attack: Name Look Melee Range Specials Dragon! Peasant 18 79 / Spearmen 1B 7C /

Views 193 Downloads 24 File size 1MB

Report DMCA / Copyright

DOWNLOAD FILE

Recommend stories

Citation preview

Complete Unit List with Melee and Range Attack: Name Look Melee Range Specials Dragon! Peasant 18 79 / Spearmen 1B 7C / 7D Archer 12 11 05 03,04 Chemist 13 2F 30 1F,1D,1E Dragon Warrior 14 8A 58 Kabuki Warrior 16 3D 57 3B,3C Sumo Cannoner 19 2F 60 5F,5E Samurai 1A 3E 75 Guardian 8A / 01 A1 / Chakram 88 / 01 9F A0 Geisha 15 85 / Otomo Kazan Arah Garrin Teppo Tao

2E 22 1C 1F 90 / 01 33

3E 40 02 32 A6 86

/ 2E 00 / A5 /

Address

Input Nr

226FAA 227694 22642E 226668 2268A2 226D52 2271E4 22745A 23672A 23625C 226B18

05 08 00 01 02 04 06 07 76 74 03

22A574 2285EE 2278B0 227F40 237774 22B078

69 5B 55 58 8D 6E

Name Serpent! Peasant Swordsman Crossbow Musketeer Bandit Raider Cannoner Ronin Enforcer Witch Fan Geisha

Look

Melee

Range

Specials

Address

Input Nr

4E 52 4A 4C 47 4F 48 50 96 / 01 97 /01 4B

79 84 21 53 61 87 1A 74 B9 BB 33

/ / 22 52 26 88 19 / / BC /

/

22FE0C 23094C 22F722 22FBB4 22F2AE 230046 22F4E8 230280 2399AC 239BE6 22F97A

18 1D 15 17 13 19 14 1A 78 79 16

Necromancer Spirit War.

2D 51

54 7F

/ /

22A31C 23049C

68 1B/1C

Shinja Budo Utara Vetkin Taro

30 1D 35 36 8F / 01

77 18 94 95 A4

/ / / / /

22A9E8 227AEA 22B4EC 22B726 23753A

6B/6C 56 70 71 8C

0C

Name Lotus! Peasant Blade Ac. Leaf Di. Staff Adept Infested Diseased Unclean Warlock Master Warlock Reaper Overseer Channeler Brother lyhtis Brother tausil Brother sehk Golem Zymeth Koril BG:59 Issyl Soban 5E Yvaine

Look

Melee

Range

43 39 41 44 40 3E 90 46 42 95 / 01 94 / 01 3D 3A 3B 3C 3F 37 2B 21 32 92 / 01

79 89 25 81 4B 27 81 99 37 AD AC 62 14 15 16 / 9C 44 3A 7B A9

/ / 46 / / / 96 2E 4F / / / / 16 / 0B / / / A8

Specials

Specials

Address

Input Nr.

22D490 22BDD4 22CFFE 22D6CA 22CDA6 22C950 22D922 22DB5C 22D256 238278 23803E 22C6F8 22C02C 22C284 22C4BE 22CB8A 22B942 229EA8 2283B4 22AE5C 237BCA

28 1E 26 29 25 23 2A 2B 27 7D 7C 22 1F 20 21 24 72 66 5A 6D 8F

Address

Input Nr.

Name Wolf! Peasant Brawler Hurler Mauler Ballista man Sledger Pitch Slinger Berserker Werewolf Digger Dryad Druidess Pack Master

Look

Melee

Range

79 74 76 77 90 7B 7A 73 7C 9F / 01 A0 / 01 75 78

79 13 69 83 06 20 59 09 9A C0 C1 36 34

/ / 7E / 07 / 5D / / / / 2A /

235974 234E52 2352C6 2354E2 2349C0 235DE8 235BAE 234BFA 236022 23B40A 23B644 23508C 23571C

33 2E 30 31 2C 35 34 2D 36 7E 7F 2F 32

Grayback Longtooth Shale Lord Gaihla :54 Wildeye

20 2C 34 1E 91 / 01

36 47 76 31 A7

/ 48 / / /

22817A 22A0E2 22B2B2 227D24 237990

59 67 6F 57 8E

BG:6d Name Look Misc and Special Units! Kenji! Kenji Young Kenji1 Dragon Kenji1 Serpent Kenji1 No Sword

Melee

Range

Specials

Address

Input Nr.

25 23 23 24

3E 3E 3E 3E

/ / / /

228ED6 22880A 228C9C 228A44

5F 5C 5E 5D

Kenji2 Dragon Kenji2 Serpent Kenji2 No Sword

26 26 27

3E 3E 3E

42 42 42

229110 2295A2 22934A

60 62 61

Kenji3 Dragon Kenji3 Serpent Kenji o. w. Dragon

28 2A 29

3E 3E 43

42 42 42

2297DC 229D22 229A16

63 65 64

Otomo No Sword Shinja No Sword

2F 31

3E 77

/ /

22A790 22AC04

6A 6C

Zymeth with Orb

38

9C

4F

22BB7C

73

The Dragon Hordeling Original Taro Monk Nightvol Ninja Tarrant Trained Horse Wolf Zombie

55 5B 5D 5F 60 61 6B 5C 6D 6E

/ 38 / 4C 55 56 / / 9B 84

/ / / / / 78 / / / /

230FA0 231BD0 231E04 232206 232422 23265C 233B1A 233D18 23434E 234786

39 3F 40 42 43 44 4E 4F 52 53 / 54

Chakram Double Guardian Dying Demoness

89 / 01 8B / 01 98 / 01

9D A1 BA

9E / /

236496 236964 239E20

75 77 7A / 7B

Shale Spider Shambler Spirit Wolf

9A / 01 9B / 01 9D / 01

BD BE BF

/ / /

23A4CE 23A933 23AD7A

81 82 / 83 86

Ungodly Yvaine

93 / 01

AB

AA

237DE6

90

Grayback endgame Grayback middle Grayback slave

20 8C / 01 8D / 01

A2 36 36

/ / /

236B9E 236DF6 23706C

88 89 8A

Longtooth slave

8E / 01

47

A3

2372C4

8B

Complete Building List Name Dragon! Peasant Hut Dojo Target Range Alchemist Hut Bathhouse Town Square Royal Academy Keep Shrine Fireworks Factory Stables Well Watchtower Dragon Monument Otomo’s Tea House (NA) Name Serpent! Peasant hut Tavern Sharpshooters Guild Alchemist Hut Bathhouse Town Square Assassin’s Den Keep Necromancer’s throne Metal Shop Thieves Guild Stables Well Watchtower

Code Dragon! 83 7F 88 7D 7E 89 A1 / 01 82 86 81 87 8B 8A 80 B3

Address Dragon! 13493A 133F80 13552E 133A7C 133D28 1357A4 13F812 1346E2 13507E 13446C 1352B8 135C72 1359FC 1341D8 13CF43

Code Serpent! 9F A3 A1 9A 9B A5 A3 / 01 9C 9E 9D A4 A2 A7 A6

Address Serpent! 13A4AC 13AE5C 13A970 139854 139AE8 13B322 1415B8 139D40 13A1FA 139FB6 13B0B4 13AC04 13B816 13B5BE

Name Lotus! Peasant Hut Forge Blade Garden Training Yard Aviary Town Square Flesh Crucible Keep Crypt of the Brothers Stables Warlocks Tower Watchtower Well

Code Lotus! 91 8F 8D 96 8C 95 A2 / 01 90 8E 94 97 98 99

Address Lotus! 136A46 1365B4 136104 13761C 135E8E 1373A6 13FAA6 1367EE 13635C 13714E 137892 137B08 137D5F

Yvaine’s Keep Soban’s Laboratory Shale Mine Rice Bin Orb Altar Energy Pier (left) Energy Pier (right) Magic Barrier (laser doors) Phase Spire (Magic Tower) Control Lever

B0 / 01 AB / 01 A9 / 01 AB AC/01 & AF/01 AD/01 & AE/01 A6 / 01 A7 / 01 A5 /01

143192 142698 13BC4E 13BFD2 13C1B2 13C374 141C48 141E46 141A4A

Name Wolf! Peasant Hut Combat Pit Ballistic Grounds Quarry Vitality Garden Town Square Forest Temple Keep Wolves Den Cairn Shalery Watchtower Well

Code Wolf! BC BA B8 BE C2 C1 B1 BB C5 B9 C0 C3 C4

Address Wolf! 13E372 13DF58 13DB5C 13E78C 13EFDE 13EDC2 1433B8 13E174 13F5F6 13DD5A 13EBC4 13F1FA 13F3F8

Shale Pile Shale Mines Type 1, (2), [3] Shale Mine Prison Cell

AA / 01 B5 (B6) [B7] A8 / 01

14247C 13D74E 13BA6E

Name Others! Landslide (NA) Wolf Gate Swans Pool Monastery Soul Flame Serpent Holm (Crash)

Code Others! A4 / 01 B4 B2 AE B1 AF

Address Others! 14182E 13D11B 13CD39 13C536 13CB2F 13C752

Complete BG List: -- Zeji Warrior fire arrows 00 zen arrows 01 mandrake spores 02 starburst rockets 03 fire shield 04 * [does damage, but there is no fire)] sacrifice 05 * [heals units, but can only be used once. Doesn’t kill the user] Flash powder 06 stardust 07 ** indirect fire 08 * [only works with ranged units] shrapnel keg 09 dragon skin 0A ** yang blade 0B * [changes attack type, but doesn't have the blue effect.] Stun spear 0C whirling spear 0D chi shield 0E ** fire sword 0F * [changes attack type, no fire effect] call horse 10 inner strength 11 ** dark powers 12 dark powers 13 dark powers 14 ?recovering hero spirit? 15 [I have no clue what this is. It just drains stamina.] death wail 16 projectile vomit 17 famine 18 rebirth 19 ** [Changes unit into an infested one on death] scry leaves 1A ** sehk's corridor 1B lythis' soul thresher 1C tausil's unlife 1D * [Revives unit, but does no animation] rite of ascension 1E ** rite of ascension 1F ** rite of ascension 20 ** unknown 20 01 none 20 02 dark canopy 22 * (Does ability, but there is no animation.) dark arson 25 life siphon 27 * (Does ability, but there is no animation.) soul chill 28 * (Does ability, but there is no animation or sound.) stealth 34 paralysis darts 35 cannoner mines 36 smoke bombs 37 phosphorus bolts 38 weakness bolts 39 * (Will only work on ranged heroes that have the weakness bolt projectile.) Dark pact 3A ** razor fans 3B ** explosive shot 3C sniper scope 3D

summon spirit warrior 3E caltrops 3F ** brush fire 40 blood bond 41 ** yin blade 42 * (Changes attack type, but there is no purple sword effect.) Glass sword 43 ** mugging 44 ** Zen trance/meditation 45 ** shadow skills 46 totem 47 lycanthropy 48 ** Zen counterpunch 49 *(Does Zen counterpunch, but there isn't a green effect.) Druidess blessing 4A Lava rock 4B Wrecking ball 4C *(Does damage, but there is no animation.) Wolf’s howl 4D scorched earth 4E shale armor 4F * (Grants shale armor effects, but the units look the same.) stun slam 50 wolf's bite 51 sight beyond sight 52 slave driver 53 chant of life 54 wolf howl 55 haste 56 fire breath 57 critical strike 58 ** teleport 59 razor edged boomerang 5A * battle cry 5B armored friend 5C intimidation 5D summon golems 5E reversal of fortune 5F ** song of sorrow 60 bravado 61 heavy rain 62 infernal breath 63 trample 64 power transfer 65 double image 66 double image (chakra) 67 concussion smash 68 last stand 69 * [transforms the unit into a guardian with the BG] razor edged boomerang (slave longtooth) 6A * insidious hex 6B ** magic negation 6C ** summon spirit wolf 6D ** prison of ice 6E tower corruption 6F

servant of the flesh 70 hobnailed boots 7B ** (Vetkin + Hobnailed Boots + Haste + speed trick = ungodly Speed1!!!1!) low blow 7C demon amulet 7E ** vampiric gaze 7F dig 82 EDIT: I've started adding asterisks to the abilities that work with other units. One (*) means it sort of works, two (**) means it works perfectly. Unit List --- Mod Team ---------------------------------------------------Dragon ---------------------------------------------------00 Archer 01 Chemist 02 Dragon Warrior 03 Geisha 04 Kabuki 05 Peasant 06 Sumo Cannoner 07 Samurai 08 Spearman 74 Chakram Maiden 75 Chakram Maiden Doppelganger 76 Guardian 77 Guardian (Dying) -------------------------6E Tao 5B Kazan 5C Kenji_Dragon 60 Kenji_2 Dragon 63 Kenji_Dragon 3 64 Kenji one with the dragon 58 Garrin 55 Arah 8D Teppo 69 Otomo 6A Otomo No Sword -------------------------1359CE: Dragon Watchtower 135C54: Dragon Well 13576E: Dragon Town Square 1354E8: Dragon Target Range 1352AE: Dragon Stables 13504E: Dragon Shrine 134908: Dragon Peasant Hut 1346CE: Dragon Keep 134422: Dragon Fireworks 13419C: Dragon Monument

133F62: Dragon Dojo 133D02: Dragon Bath House 133A7C: Dragon Alchemist Hut 13F7E4: Dragon Royal Academy 134B8E: Dragon Peasant Hut Burning ---------------------------------------------------Serpent ---------------------------------------------------13 Bandit 14 Cannoner 15 Crossbowman 16 Geisha 17 Musketeer 18 Peasant 19 Raider 1A Ronin 1B Spirit Warrior 1C Spirit Warrior 2 1D Swordsman 78 Enforcer 79 Witch 7A Witch (Demon Form) 7B Witch (Demon Form better) -------------------------5E Kenji_Serpent 62 Kenji_Serpent 2 65 Kenji_Serpent 3 56 Budo 6B Shinja 6C Shinja No Sword 68 Necromancer 70 Utara 71 Vetkin 8C Taro -------------------------13C734: Serpent Holm Ruins 13B58A: Serpent Watchtower 13B810: Serpent Well 141594: Serpent Assassins Den 139AAC: Serpent Bath House 139826: Serpent Alchemist 139D32: Serpent Keep 139F92: Serpent Metal Shop 13A1F2: Serpent Necromancer Throne 13A49E: Serpent Peasant Hut 13A95E: Sharpshooter Guild 13ABE4: Serpent Stable 13AE44: Serpent Tavern 13B07E: Serpent Thieves Guild 13B32A: Serpent Town Square ----------------------------------------------------

Lotus ---------------------------------------------------1E Blade Acolyte 1F Lyhtis 20 Tausil 21 Sehk 22 Channeler 23 Diseased one 24 Golem 25 Infested one 26 Leaf disciple 27 Master warlock 28 Peasant 29 Staff Adept 2A Unclean 2B Warlock 7C Overseer 7D Reaper -------------------------6D Soban 66 Koril 5A Issyl 8F Yvaine 90 Yvaine (Ungodly Power) 72 Zymeth 73 Zymeth one with the orb -------------------------13BA4A: Lotus Ark {Restored} 13BC12: Lotus Ark {Sunken} 13BE00: Lotus Dam 13BFC8: Lotus Orb Altar 13c190: Lotus Pier 13C358: Lotus Pier {Damaged} 13FA6A: Lotus Flesh Crucible 135E8E: Lotus Aviary 1360C8: Lotus Blade Garden 13634E: Lotus Crypt 1365AE: Lotus Forge 1367E8: Lotus Keep 136A22: Lotus Peasant Hut 136C82: Lotus Peasant Hut {Burning} 13711C: Lotus Stables 13737C: Lotus Town Square 1375DC: Lotus Training Yard 137862: Lotus Warlock Tower 137AE8: Lotus Watchtower 137D48: Lotus Well ---------------------------------------------------Wolf ---------------------------------------------------2C Ballista Man

2D Berserker 2E Brawler 2F Druidess 30 Hurler 31 Mauler 32 Pack Master 33 Peasant 34 Pitch Slinger 35 Sledger 36 Werewolf 7E Digger 7F Dryad -------------------------67 LongTooth 57 Gaihla 59 Grayback 6F Shale Lord 8E Wildeye 88 Graybak (Endgame) 89 Grayback (Middle) 8A Grayback (Slave) 8B LongTooth (Slave) -------------------------13D100: Wolf Gate 13D2EE: Wolf Shale Mine 13D502: Wolf Shale Mine 2 13D73C: Wolf Shale Mine 3 13D950: Wolf Orb Holder 13DD52: Wolf Cairn 13DF40: Wolf Combat Pit 13E154: Wolf Keep 13E342: Wolf Peasant Hut 13E556: Wolf Peasant Hut {Burning} 13E76A: Wolf Quarry 13EB92: Wolf Shalery 13EDA6: Wolf Town Square 13EFBA: Wolf Vitality Garden 13F1cE: Wolf Watchtower 13F3E2: Wolf Well 13F5D0: Wolf Wolves' Den 143390: Wolf Forest Temple 13DB18: Wolf Ballistics Grounds ---------------------------------------------------Misc ---------------------------------------------------37 Bat 38 Butterfly 39 The Dragon 3A Dragonfly 3B Fish 3C Fly

3D Frog 3E Hawk 3F Hordeling 40 Original Prince Taro (crash the game) 41 Lilypad Frog 42 Monk 43 Nightvol 44 Ninja 45 Owl 46 Rabbit 47 Rat 48 Raven 49 Scorpion 4A Seagull 4B Snake 4C Songbird 4D Squirrel 4E Tarrant 4F Trained Horse 50 Vulture 51 Horse 52 Wolf 53 Zombie 54 Zombie 2 80 Arctic Fox 81 Shale Spider 82 Shambler 83 Shambler 2 84 Snowy Owl 85 Spirit wolf 86 White Wolf (From Wildeye) 87 Winter Rabbit -------------------------5D Kenji_No Sword (crash the game) 5F Kenji_Young (crash the game) 61 Kenji_2 No Sword (crash the game) -------------------------13C520: Monastery 13CB10: Soul Flame 13CD24: Swans' Pool 13CF38: Tea House 14181A: Landslide 141A2E: Lever for Puzzles 141C42: Magic Barrier 142044: Shale Mine Prison Cell 142258: Rice Bin 14246C: Shale Pile 142680: Soban's Lab 142894: Totem Control Device 1 142ACE: Totem Control Device 2 142D08: Totem Control Device 3

142F42: Totem Control Device 4 14317C: Yvaine's Keep Range Attack list Archer Arrow: 05 Archer Fire Arrow (BG MISSLE): 03 Archer Zen Arrow (BG MISSLE): 04 Chemist Rocket: 30 Chemist Mandrake Spores (BG MISSLE): 6A Chemist Starburst Rockets (BG MISSLE): 1D Dragon Warrior Energy: 58 Kabuki Warrior Powder: 57 1A 00 00 00 57 Sumo Cannoner Cannon: 60 Sumo Cannoner Indirect Fire (BG MISSLE): 5E Sumo Cannoner Shrapnel Keg (BG MISSLE): 5F Samurai Arrow: 75 Kazan Fire Ball: 2E Arah Arrow: 00 Teppo Rockets: A5 Chakram Maiden: A0 Bandit Dart: 26 Bandit Paralysis Dart (BG MISSLE): 08 Cannoner Cannonball: 19 Cannoner Smoke Bomb (BG MISSLE): 1B Crossbowman Bolt: 22 Crossbowman Weakness Bolt (BG MISSLE): 24 Crossbowman Phosphorus Bolt (BG MISSLE): 23 Musketeer Shot: 52 Kenji Gun Shot: 42 Musketeer Blast Shot :( BG MISSLE) 0C Raider Torch: 88 Witch Missile: BC Sehk Leafs: 16 Channeler Birds: 25 Leaf Disciple Leafs: 46 Master Warlock Missile: 4F Master Warlock Soul Thresher (BG MISSLE): 50 Unclean Puke: 96 Warlock Missile: 0B Zymeth Missile: 0B Zymeth No Corruption Missile: 4F Yvaine Missile: A8 Yvaine Goddess Powers Missile: AA Ballista man Missile: 07 Druidess Missile: 2A Hurler Rock: 7E Hurler Lava Rock (BG MISSLE): 39 Pitch Slinger Missile: 5D Longtooth Boomerang: 48 Longtooth Boomerang (BG MISSLE): 49

Longtooth Slave Boomerang: A3 Longtooth Slave Boomerang (BG MISSLE): AE Changing health: Ex: Berserker The entry value of the berserker is "2D". Here is the address: 234BF9 And quickest way to find the health value of each unit is to look for their entry unit and then press "Ctrl + F" and then type in the hex string: 80 3F It will bring you to the costs of the training. Like this for the berserker: 80 3F 1E 00 00 00 3C 00 The 1E 00 after 80 3F is the cost of rice. Then 00 00 follows, it's just a sign which leads to the next value. The value 3C 00 shows how much water it costs for the training of a berserker. Then it follows many 00 00 00 00... And then it stops at A4 01 80 3F 1E 00 00 00 3C 00 00 00 00 00 00 00 A4 01 Feel free to change the health values. The higher the number, the higher the life points. Originally the berserker has 270 life points Increasing the Damage of heroes/units thorough yin/yang point. – By sanada000 Ok thanks grimy, i have something, and hoping this is new modding Last night i found that you can make a normal unit attack increase with the yin and yang... The code uses 4 addresses (the address can be found directly after the stamina address) Sorry I can’t post the address because my notebook was borrowed. But if you check directly into hero declaration, you should find that every hero has The value like this 'CDCCXXXX' after the 3 value of stamina, the annotation looks like this: 64-00-00-00-64-00-00-00-64-00-00-00-00-00-20-40 CD CC CC 3D (but Kenji’s one with dragon has little different value but same with necromancer). So it works like this: The first two address must filled with CDCC and the next filled with the value Try putting 803F to the last 2 address and you'll find that your unit attacks will multiplier as your yin/yang value Changing Team Color -- by sanada000 and marcelo_20xx I think no.... I just start learning this modding, I start from team color mod, here I show what I get start from address 20469A I got this address which I believe is team color address, I separate them and I got 8 sets of team color: 0000000000 00 00 00 00 3D 0A D7 3E AE 47 61 3F 00 00 00 00 3D 0A D7 3E AE 47 61 3F 0100000000 0A D7 23 3D 48 E1 3A 3F 9A 99 19 3E A4 70 BD 3E 0A D7 63 3F 0A D7 A3 3C 0200000000 00 00 80 3F B8 1E 05 3F 00 00 00 00 00 00 80 3F B8 IE 05 3F 00 00 00 00 0300000000 CD CC 0C 3F CD CC 4C 3D 71 3D 4A 3F CD CC 0C 3F CD CC 4C 3D 71 3D 4A 3F 0400000000 0A D7 63 3F 00 00 00 00 00 00 00 00 0A D7 63 3F 00 00 00 00 00 00 00 00

0500000000 66 66 66 3F AE 47 61 3E F6 28 1C 3F 66 66 66 3F AE 47 61 3E F6 28 1C 3F 0600000000 AE 47 61 3E 00 00 80 3F F6 28 5C 3F AE 47 61 3E 00 00 80 3F F6 28 5C 3F 0700000000 1F 85 6B 3F 00 00 80 3F 00 00 00 00 1F 85 6B 3F 00 00 80 3F 00 00 00 00 each line is mean each team color in the game order which mean first line is light blue, second line is green, etc for other color except the second line I fount the hex was mirrored, however I cannot read or convert it to the universal hex values of color, so I only have two fixed value which is: FF = 00 00 80 3F 00 = 00 00 00 00

so if you want the third team has white color so change the values of the third line 02 00 00 00 00 00 00 80 3F B8 1E 05 3F 00 00 00 00 00 00 80 3F B8 IE 05 3F 00 00 00 00 to 02 00 00 00 00 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 80 3F 00 00 80 3F and if you want the six team color became black which is like the screenshot of black kabuki : 05 00 00 00 00 66 66 66 3F AE 47 61 3E F6 28 1C 3F 66 66 66 3F AE 47 61 3E F6 28 1C 3F to 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 it also work if you want example pure blue for first team which is 0000FF: 0000000000 00 00 00 00 3D 0A D7 3E AE 47 61 3F 00 00 00 00 3D 0A D7 3E AE 47 61 3F to: 00200000000 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 00 00 00 00 00 00 80 3F Very helpful Images:

H2oToolGUI-> Link http://schwarz-group.eu/h2otoolGUI.rar Hex editor: http://www.flexhex.com/

Make a mod where the wolf clan uses the lotus healer You just have to include a Channeler in one of your wolf buildings. ex. In my address 13DBD4, you'll see: 35 00 00 00 2D 00 00 00 00 00 80 3F 2D 00 00 00 FF FF FF FF FF FF FF FF 00 00 80 3F 00 00 00 00 35 is a Sledger 2d is a berserker 80 3F 2D is the amount of training time (if I’m not mistaken) Anyway... Let’s go to the next one: the 8 FF's If you want you could train a druidess to be chaneller by substituting FF to 2F Then using 00's to replace the next FF FF FF Then add the Channeler code by replacing the next FF by this number: 22 Replace the next FF FF FF with 00's again. Then replace the 00 next to 3F with 1E. It should look like this: 2F 00 00 00 22 00 00 00 00 00 80 3F 1E 00 00 00 00

Here’s the address for the population limits Dragon Unit Caps: 1443C4 Serpent Unit Caps: 144700 Lotus Unit Caps: 1445EC Wolf Unit Caps: 144928

this is to change starting armies large medium small this is good for people wanting to 1v1 units Dragon Large: 201216 Dragon Medium: 20123A Dragon Small: 20125E Serpent Large: 201282 Serpent Medium: 2012A6

Serpent Small: 2012CA Lotus Large: 2012EE Lotus Medium: 201312 Lotus Small: 201336 Wolf Large: 20135A Wolf Medium: 20137E Wolf Small: 2013A2 ALL ATTACKS LIST 00 arah arrow 01 arah bow 02 arah bowbash 03 archer firearrow 04 archerzenarrow 05 weapon arrow 06 balista bash 07 ballista bolt 08 bandit paralistdart 09 berserker claw 0a big axe 0b black lightning 0c blunderbuss 0d bodychunk 0e boulderchunk_large 0f boulderchunk_medium 10 boulderchunk_small 11 bowbash 12 rockhands 13 brawler fist 14 brother1 15 brother2 16 brother3 17 brother touch 18 budo whip 19 cannonball 1a cannonbash 1b cannonsmoke 1c chemist firetrail 1d chemist fragrocket 1e chemist fragrocketbits 1f chemist starburst 20 club 21 crossbowbash 22 crossbow bolt 23 crossbow phosporous bolt 24 crossbow weaknessbolt 25 dagger 26 dart

27 diseased cough 28 diseased done projectile vomit 29 dragonbite 2a druidess entangling 2b druidess staff 2c ember 2d fan geisha blowgun 2e firebreath 2f firewhellbash 30 firewhelltrow 31 thornwhell gaihla 32 garrin lance 33 geisha fan 34 geisha punch 35 geisha ribbon 36 grayback pickaxe 37 headbash 38 hordeling claws 39 hurler lavarock 3a issyl hourglassbash 3b kabuki flash powder 3c kabuki sleeping powder 3d kabuki spear 3e katana 3f kazan flamebreath 40 kazan gourd 41 kenji critical strike 42 kenji gun 43 kenji dragonspirit 44 koril armlets 45 leaf magical 46 leaf trown 47 longtooth boomerang strike 48 longtooth boomerang throw 49 longtooth spin 4a shadow steed fire 4b maggot spray 4c martial art kick 4d martial art punch 4e master warlock chain lightning 4f master warlock siege lightning 50 master warlock soul thersher 51 mauler wrecking ball 52 musket ball 53 musket bash 54 necro attack 55 nightvol claw 56 ninjato 57 paperchaff 58 paper magic 59 pitch bash

5a pitch bits 5b pitch splash 5c pitch slinger scorched earth 5d pitch trow 5e p. keg indirect 5f super keg 60 powder keg 61 rider scythe 62 raven peck 63 ravenpeck2 64 ravenpeck3 65 ravenstrike1 66 ravenstrike2 67 ravenstrike3 68 reaperblade 69 reserved0 6a reserved1 6b reserved2 6c reserved3 6d reserved4 6e reserved5 6f reserved6 70 reserved7 71 reserved8 72 reserved9 73 yinblade 74 ronin sword 75 samuraiarrow 76 shale lord fist 77 shinja poisoned sword 78 shuriken 79 sickle 7a sniper ball 7b soban cane strike 7c spear 7d whirling spear 7e spiked ball 7f spirit sword 80 spearing goo 81 staff 82 stoic calm 83 stoneball 84 swords 85 swordsman glass sword 86 Tao martial 87 torch bash 88 torch throw 89 twin knives 8a two hand sword 8b unclean death sentry 8c upgrade chain lightning

8d upgrade dragon fire 8e upgrade flash powder 8f upgrade glut of corruption 90 upgrade phosphorous powder chemist 91 upgrade phosphorous powder keg cannoner 92 upgrade point blank 93 upgrade steel cannonballs 94 Utara poison nails 95 vetkin rapier 96 vomit ball 97 warlock dark arson 98 warlock drain 99 warlock wither 9a werewolf claws 9b wolf bite 9c zymeth drain 9d maiden chakram melee image 9e maiden chakram missile image 9f chakram maiden melee A0 chakram maiden missile A1 guardian club A2 grayback pickaxe endgame A3 longtooth slave boomerang strike A4 taro hex blades A5 teppo rocket A6 teppo rocket bash A7 wildeye drumstick A8 yvaine ice lance A9 yvaine spell AA yvaine ungodly ice lance Ab yvaine ungodly spell Ac overseer whip Ad reaper scythe Ae longtooth slave spin AF reserved0 b0 reserved1 b1 reserved2 b2 reserved3 b3 reserved4 b4 reserved5 b5 reserved6 b6 reserved7 b7 reserved8 b8 reserved9 B9 enforcer chain whip Ba witch demon claws Bb witch fire trail melee BC witch potion missile Bd shale spider bite Be shambler attack Bf spirit wolf bite

C0 digger claw C1 dryad mage saber here's a small tutorial on changing hero abilities for those that don't know how (I don't get how to change regular unit abilities yet). First, you need the locations of the abilities. Each line corresponds to a different unit's abilities. Dragon Clan Spearman (Whirling Spear and Stun Spear): 0022781B Archer (Fire Arrows and Zen Arrows): 002265EB Alchemist (Mandrake Spores and Starburst Rockets): 00226807 Dragon Warrior (Chee Shield and Fire Sword): 00226A6A Kabuki Warrior (Flash Powder and Stardust): 00226EF7 Powder Keg Cannoneer (Indirect Fire and Shrapnel Keg): 002273AC Samurai (Yang Blade and Dragon Skin): 002275DE Guardian: (Last Stand and Concussion Staff): 002368A3 and 002368B0 Battle Maiden(Power Transfer and Double Image): 00236407 Dragon Geisha(Sacrifice and Fire Shield): 00226CA9 Otomo: 0022A6FF Kazan: 0022877D Arah: 00227A46 Garrin: 002280D3 Teppo: 002378F8 Tao: 0022B20D Serpent Clan Swordsman(Mugging and Glass Sword): 00230AEC Crossbowman(Weakness Bolts and Phosphorus Bolts): 0022F8B8 Musketeer(Sniper Scope and Blast Shot): 0022FD45 and 0022FD50 Bandit(Stealth and Paralysis Darts): 0022F42E and 0022F430 Raider(Brush Fire and Caltrops): 002301C8 Canoneer(Smoke Bombs and Mines): 0022F675 Ronin(Blood Bond and Yin Blade): 002303FD Enforcer(Low Blow and Hobnailed Boots): 00239B3F Witch(Vampiric Gaze and Demonic Amulet): 00239D6F Fan Geisha(Razor Fans and Dark Pact): 0022FB04 Necromancer: 0022A4CE Shinja: 0022AB74 Budo: 00227C7E Utara: 0022B67D Vetkin: 0022B8AE Taro: 002376CB Lotus Clan Blade Acolyte(Inner Strength): 0022BF8A Leaf Disciple(Scrye Leaves): 0022D195 Staff Adept(Dark Canopy): 0022D87F

Infested One(Rebirth and Famine): 0022CF4C Diseased One( Projectile Vomit and Death Wail): 0022CADD and 0022CAE0 Unclean One(Spreading Goo and Death Sentry): 0022DABB Warlock(Dark Arson, Life Siphon, Soul Chill): 0022DCEF and 0022DCF0 Master Warlock(Soul Thresher, Unlife, Ephemeral Corridor): 0022D3EB and 0022D3F0 Reaper(Servant of Flesh): 0023840A Overseer(Tower Corruption): 002381DC Lythis: 0022C1DA Tausil: 0022C41C Sehk: 0022C661 Zymeth: 0022BAED Koril: 0022A03D Issyl: 0022854C Soban: 0022AFE8 Yvaine: 00237D5B Wolf Clan Brawler(Shale Armor and Zen Counterpunch): 00234FDF Hurler(Shale Armor and Lava Rock): 0023544B Mauler(Shale Armor and Wrecking Ball): 0023567D Ballistaman(Shale Armor and Totem): 00234B54 Sledger(Shale Armor and Stun Slam): 00235F7E Pitch Slinger(Shale Armor and Scorched Earth): 00235D4F Berserker(Shale Armor and Lyncanthropy): 00234DA0 Werewolf(Wolf's Bite): 002361B3 Digger(Shale Armor and Dig): 0023B5A9 Dryad(Shale Armor and Tower Ability): 0023B7C8 Druidess(Shale Armor and Blessing): 0023521A Pack Master(Shale Armor and Howl): 002358CD Grayback: 0022831D Longtooth: 0022A27A Shale Lord: 0022B45D Gaihla: 00227EAD Wildeye: 00237B2C Misc Kenji 1 Dragon: 002289AD Kenji 1 No Sword: 00228BFE Kenji 1 Serpent: 00228E3C Kenji Young: 0022907D Kenji 2 Dragon: 002292BE Kenji 2 No Sword: 0022950C Kenji 2 Serpent: 0022974D Kenji 3 Dragon: 0022997D Kenji 3 One with the Dragon: 00229BDE Kenji 3 Serpent: 00229E1D

Otomo No Sword: 0022A93F Shinja No Sword: 0022ADBE Zymeth No Corruption: 0022BD3D Ungodly Yvainne: 00237FAB Monk: 0023239D Ninja: 002327FC Grayback Endgame: 00236D5E Grayback Middle: 00236FCD Grayback Slave: 0023723B Longtooth Slave: 002374AD Follow below steps to add BG to any unit. We will take e.g. of Nightvol: 1. Go to Address (Ctrl + G): 232431 2. Highlighted below is the BG Address. After Portrait .uva 3. Let us compare this with Samurai unit: 4. 0A 00 00 00 0B 00 00 00 Here 0A = Dragon Skin and 0B = Yang Blade. So if you are using Nightvol in Dragon, edit the address as same as Samurai. Note: you can give any Dragon Clan BG here e.g. I can give “Fire sword = 0f” as against 0A. 5. Now the default BG like that of any Heroes are last four FFs: So change this to any BG you like. Don’t forget to remove last three FFs otherwise it will give error. Here is how it will look like: FF FF FF FF FF FF FF FF 0A 00 00 00 0B 00 00 00 FF FF FF FF 11 00 00 00 0A= Dragon Skin, Train Nightvol into Fire Works 0B= Yang Blade, train Nightvol into shrine. 11 = inner Strength default BG

Innate ability list 93 zymeth innate [lighting when rain & snow] 35 golem innate [explosion on death] 41 Kenji innate [increase damage of nearby units] 42 koril innate [distract missiles] 44 leaf disciple innate [damage reflect] 88 utara innate [stun] 5B Otomo innate [stamina regeneration in fight for him and nearly friendly units] 24 druidess innate [entangle] 8F warlock innate [drain damage stamina of all attacking enemies] 82 swordsman innate [+5% attack damage for every same unit nearly max 20%] 65 raider innate [no sight reduction in forest] 2E spearman innate [no mauls for height differences for him] 7F staff adept innate [getting less missile damage when he is attacking an enemy] 16 chemist innate [faster life regeneration for nearby friendly units] 2A gaihla innate [rice speed-up thing and better walk in forest] E3 shambler innate [regain hp consuming a dead unit, maybe] 1C diseased one innate [acid pool on death] 84 Unclean one innate [blind enemy on death] 38 Infested one innate [explosion on death] 0A blade acolyte innate [idle animation sharpens blade increased damaged for first attack] 52 musketeer innate [never misses shot] 06 bandit innate [corpse loot...I guess] 72 ronin innate [on death animation] 27 Fan geisha innate 4B Master warlock innate [maybe, the same as warlocks but more powerful] 02 archer innate [stoic calm arrow...first arrow of archer does lots of damage...trying changing archers normal arrow with this one...damage almost same as ballista] 20 dragon warrior innate [Allied units within range of the Dragon Warrior do more damage. Only when he attack’s. Units can only be affected by one Dragon Warrior] 32 dragon geisha innate [regain stamina while walking only works on geisha...] 3C dragon kabuki innate [idle animation I guess regains stamina for surrounding players...] 60 sumo cannoner innate [throws rice which does increase damage] 76 samurai innate [on death animation]

Changing BG --- By Dragonnik Follow below steps to add BG to any unit. We will take e.g. of Nightvol: 1. Go to Address (Ctrl_+G) : 232422

2. Highlighted below is the BG Address. After Portait~.uva

3. Let us compare this with Samurai unit:

4. 0A 00 00 00 0B 00 00 00 Here 0A = Dragon Skin and 0B = Yang Blade. So if you are using NightVol in Dragon, edit the address as same as Samurai. Note: you can give any Dragon Clan BG here e.g. I can give “Fire sword = 0f” as against 0A.

5. Now the default BG like that of any Heroes is last four FFs:

So change this to any BG you like. Don’t forget to remove last three FFs otherwise it will give error. Here is how it will look like: FF FF FF FF FF FF FF FF 0A 00 00 00 0B 00 00 00 FF FF FF FF 11 FF FF FF 0A= Dragon Skin, Train Nightvol into FireWorks 0B= Yang Blad, train Nightvol into shrine.

11 = inner Strength default BG

removes limits to build... for example Dragon town square after UVA 55 00 56 00 41 00 ----> 00 00 00 02 00 00 00 31 00 00 00 47 change to 00 00 00 02 00 00 00 30 00 00 00 47 It removes the limits on all Town Squares, Keeps, and unique/special buildings for all clans

I have changed the 02 to 14 _____ 14 mean 20... So I can build 20 watchtowers: loll::loll:

very fast stamina regeneration when idle 64 00 00 00 64 00 00 00 64 00 00 00 00 00 20 40 ---> 64 00 00 00 64 00 00 00 64 00 00 00 00 00 C0 42 Create or/and edit an AI You can now create and edit an AI of yourself and it works even at the expansion set For creating an AI: 1. Open notepad 2. Go to the Battle Realms file at the Local disk c or some where you put it 3. Open AI Profiles 4. Double click any file in there 5. Copy and Paste the items to your recently opened notepad (do not include the numbers and the name) 6. Fill it the way you want it! (name it, rate the aggressiveness, healer usage etc.) 7. Save it at the AI Profiles For Editing an AI Do steps number 2 and 3 and pick any file you want to edit and do steps number 4 to 7

Change Koi Pond_Normal.wav with my favorite song... I use h2otool... h2otool 1. I convert aishiteru.mp3 to aishiteru.wav then changed its name to Koi Pond_Normal.wav 2. Extract file music.H2O D:\Downloads\Compressed\h2o>h2otool extract music.h2o d:\downloads\compressed\h2o\music\ 3. Override my file 4. Build music H2O D:\Downloads\Compressed\h2o>h2otool build music.h2o d:\downloads\compressed\h2o\music\

5. Overwrite the original files with new music.h2o that I created... don’t forget to backup the original file music.h2o After that I could hear that song in the main menu

Long endurance stamina + rapid regeneration of stamina 64 00 00 00 64 00 00 00 FF 05 00 00 00 00 C0 44 I used it for Kenji = unlimited critical strike I also use it for the dragon and the samurai warrior = very2 long endurance yang blade BG n chi shield BG Stamina value by default most units 64 00 00 00 64 00 00 00 64 00 00 00 00 00 20 40