25 Midi Secrets PDF

          Introduction:    Thank you downloading the Unison MIDI Secrets PDF.    Co-founder Sep, blog writer Dusti M

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Introduction:    Thank you downloading the Unison MIDI Secrets PDF.    Co-founder Sep, blog writer Dusti Miraglia and the team of producers here at Unison  have put together their 25 top MIDI tips and tricks for you.    You’ll find easily applicable, straight to the point techniques you can use to instantly take  your MIDI to the next level.    Plus, use them with your Unison MIDI Blueprint for the ultimate combination.    Enjoy,  Unison Team                                 

1. MAPPING OUT A SCALE, TO ALWAYS BE IN-KEY     Once you learn this particular trick, it will completely change your game, and your  compositional-skills should absolutely skyrocket.     It’s not only an excellent aid to help conquer writer’s block (or, in this case, ‘producer’s’  block), but ​incredibly​ simple as well.     Both the Major, and Minor scales have a certain formula that can ultimately ‘decode’ ANY  scale, starting with ANY note.     First, you plug in the 7-note Diatonic Scale within a midi-clip, so you’ll be certain of which  notes will, and won’t work with the specific song at hand.     This also makes it much easier to be able to create chord-progressions and melodies.     Start at the desired root note, and then apply the following formula in order to get the  corresponding Major, and Minor scale.     W = Whole step - moving up 2 notes.  H = Half step - moving up 1 note, to the next note.     Major formula: W - W - H - W - W - W - H     Harmonic Minor: W – H – W – W – H – W+H (3 half-steps) – H      Melodic Minor: W - H - W - W - W - W - H     Natural Minor: W - H - W - W - H - W - W     Keep in mind that once you have one, specific Major/Minor scale mapped-out, changing  the root note is as easy as selecting all the notes, and moving them either up, or down to 

the desired note-value.

     If using Ableton, simply enable the piano roll’s ‘fold’ option to make any note in the scale  immediately available to you… making it essentially error-proof, in terms of being in key.  Create a clip for every scale and save them for easy recall and to jump start any project.                                    

2. CREATING CHORD PROGRESSIONS FROM THE  MAJOR/MINOR SCALES     Using the MIDI-notes, map out any major or minor scale in your piano-roll as a starting  point.     Create a 4-note melody; each note spanning across 1 bar.     Make sure that it sounds pleasing overall, and effectively captures the mood you’re trying  to convey.     Referencing the scale, select and input every OTHER note (starting from your previously  selected note), for 2 notes - this successfully creates a 3-note triad.    

     Do this for the remaining 3 notes, to create a 4-bar chord progression.     Alternatively, you could choose to flip the entire formula, by using the 4 predetermined  notes as the ‘root’ note of each triad - selecting every other note ABOVE the chosen  note, as opposed to below it.    

This particular method doesn’t exactly generate the most complex, or interesting of  chords right away.     However, with a few simple tricks (such as inversions, flattening, expanding, and/or  adding notes), you can certainly make it as epic and extravagant as you wish.                                                              

3. CUSTOMIZING ANY EXISTING CHORD  PROGRESSION, AND USING IT TO START/FINISH YOUR  TRACK     More often than not, a chord progression is the driving force behind what get’s your song  moving forward.     But, with a seemingly endless amount of chord progressions out there, it can be  extremely​ difficult to find something unique or original.     The solution? Taking chord progression from MIDI packs/templates, and turning them  upside down… sometimes, literally.     The following steps will show you the exact steps needed, in order to do so:     1. Highlight your ​entire​ progression, and shift it​ up​ 7 semitones.     If you’re not digging that particular energy-boost, you can always transpose them​ down  an octave instead.     2. Select​ individual n ​ otes within each separate chord, and start shifting them either up or  down.     By doing this, you’re changing the chord’s ‘voicings,’ which can alter the tone, vibe, and  character of the entire chord; making it appear completely different.     Now, even though the same ‘notes’ are being played, you completely changed the way  the chord itself is perceived… simply by changing the order in which they’re placed within  the piano roll.     3. Invert individual chords either up, or down an octave in order to alter the ​direction​ of  your progression’s energy.     4. Take the bottom, or ‘root’ note of each chord, and plug it in as your bass-line.     5. Bring your existing progression ​up​, yet again, by 7 semitones - forming either your  hook, or change-up. 

   And there you have it: your very own, original, customized chord progression… and you  didn’t even have to look very far.                                                                         

4. FINDING ANY EXTENDED-CHORD, BY SIMPLY  COUNTING THE NOTES (DEGREES) IN THE SCALE      Now that you know how to properly map out any scale, as well as use basic triads to  produce most of your progression, it’s time to learn chords that extend ​beyond​ the 7​th  and 9​th​.     Before you start thinking that this may be too complicated, or overwhelming… I can  assure you it won’t be, once you see it from my perspective.     When you hear people talk about a scale’s 7​th​, 9​th​, or 11​th​ degree, it merely refers to what  note-number it is within the scale.     In other words, you simply count it’s note-value, starting from the root note (which serves  as #1) going up.     So, in order to find the degree of any given scale BEYOND the 7​th​, you just take your  scale, stack-up another octave, and count… yes, it’s that easy. 



For example, to find/create a C Major 11​th​ - find the C Major scale’s 1​st​, 3​rd​, 5​th​, 7​th​, 9​th​, and 



11​th​ notes, and boom… you’ve just successfully built your very first advanced 6-note  chord, with ease.      Keep in mind, this works on a much more consistent basis when using the Major and  Natural Minor (Aeolian) scales, whereas the Melodic and Harmonic Minors’ require you to  either raise, or flatten certain notes.     To find any other advanced chord, simply map our the chord’s corresponding scale (if it’s  a GMaj11, map out the G Major scale), and start counting.     If it’s a ‘13​th​’, just add that 13​th​ note to the Major/Minor 11​th​ chord, and you’re good to go.     Yes, it runs much deeper when you venture into ‘diminishing’ or ‘flattening’ territory, but  I’ll get into all that later on… regardless, use this as your starting point. 

5. CREATING MAJOR/MINOR 7​TH ​AND 9​TH​ CHORDS,  FROM ANY CHORD     While taking any 3-note chord, or ‘triad ‘ and making it your own is surely ideal - it’s still  just ​a 3-note chord, nothing too special about it.     And, although most music’s foundation is, in fact, built upon these triads… it tends to get  very ​dull, ​very​ quickly when that’s ALL a progression consists of.     However, by ​extending​ these chords into more advanced ones, your chances of ‘striking  that right chord’ will completely skyrocket.     Before you do anything, you must properly identify whether your chord is Major, or Minor.     To determine this, simply count how many spaces away from your ‘root’ (bottom) note,  the 2​nd​ (middle) note of your triad is:     If it’s a​ Minor ​chord, the middle note of your triad will be ​3​ spaces (half-steps) away from  the root note.  If it’s a ​Major​ chord, the middle note of your triad will be ​4​ spaces (half-steps) away from  the root note.     Now, in order to take any Major chord and transform it into a Major 7​th​, simply add a note  4​ half-steps/semitones away from the top note.     Take ​C Major​ ​for example - the normal notes read: C-E-G     So, as I just stated, in order to make it a Major 7​th​, you would add a note 4 semitones from  the top note, which now reads: C-E-G-​B     And, to achieve a Minor 7​th​, the same principle applies… except this time, the note gets  placed ​3​ semitones from your top note, not 4.     (Again, using ‘C’ as our example)  Regular C Minor notes:​ ​C-D#-G  Minor 7​th​, including the added note 3 half-steps/semitones from the top: C-D#-G-​A#     TAKING IT ONE STEP FURTHER… 



Now, to take the Major/Minor 7​th​ and transform it into a Major/Minor 9​th​, you simply add a  note either 3, or 4 semitones from the NEW top 4​th​ note.     Again, whether it’s 3 or 4 away depends on if you’re working with a Major, or Minor chord  (Major: 4 Minor: 3).      NOTE:​ A much simpler way to accomplish all of this, is to map-out the actual ​scale​ of  each chord, and simply count the notes in the scale in order to build and expand new or  existing chord progressions.     If you’re looking to go ​beyond​ 9​th​’s, and venture into the 11​th​ (and the other, more  advanced extended-chords) - simply ​duplicate ​the scale across a few different octave  ranges, and count.     For example, if you’re working with a C Major chord, just start from C, and count UP to  the 7​th​, 9​th​,​ and 11th note in your scale… yes, expanding your chords really ​can​ be that  easy.                                          

6. COLLAPSING/INVERTING EXTENDED CHORD  VOICINGS (AKA ‘CLUSTERING’)     Changing the ‘voicing’ of your chord can be extremely transformative; the more options  you have, the more diverse it can become.     Therefore, using an advanced chord-type is ideal.     When you wish to completely alter the sound of the chord, try inverting the middle note  UP, and the top/extended notes DOWN, or vice versa.     Some of these changes may sound a tad ‘off,’ and others might sound absolutely  amazing… use this to your advantage.     Music is all about tension and release, so throwing in one of these ‘off’ chords right  before your progression completes itself or ‘resolves’, may give you even more variation  and enhance the overall sound and intrigue of it.                                             

7. TOP NOTES, FOR STRINGS AND PADS     Most producers focus all their energy on getting the low-end correct, and shifting all  attention to the bass.     But, by doing so, the high-end oftentimes gets forgotten about completely… and  sometimes ‘above 10k’ can be a tough void to fill, other than hi-hats and various transient  based material.     Having said that, there are a couple of options you can explore in order to do so, such as  very high pitch-strings, pads, organs or even other ambient-synths.     Simply take the top notes of your chord progression, shift them UP a handful of octaves,  and plug them into a high-pitch string or synth pad.     These should sufficiently fill that void in almost any situation you’re faced with (at least, at  some point throughout your track).                                            

8. INSTANT BASSLINES, IN A SNAP     Once you’ve successfully chosen a progression, creating a bassline is extremely easy -  simply copy the bottom notes throughout the progression, and plug them into a new ‘clip’  on your bass-instrument/sample.     Now, although this is a great method, or ‘go-to’ for generating a bassline… using a  different note, is oftentimes ​much​ more interesting and intriguing.     So, rather than the bottom note, try plugging in the middle and top note of your  progression instead, to see if that fits better, or peaks your interest more.     Although it may not sound great all the way through, you can then try selecting notes  from both the top/middle and ​combining​ them, to get that ideal bassline.     This will certainly promote a more interesting, captivating, unique progression than the  norm.     If you wish to ​begin​ with the bassline, all you must do is find/determine the scale of your  song - starting with the ‘root’ note (the first note in your scale) - and alternate between it,  and the current scale’s fourth.     Basslines commonly alternate between the song’s root note and the ‘fourth’ (4​th​ note in  the scale), then sometimes hit the 5​th​ note, before going back to the root note; in order to  repeat the sequence.     So, simply throw on an 808 using this pattern, introduce some octave-jumps, and go wild.                        

9. ’STRUMMING’ CHORDS     Sometimes, in order to breathe some life back into your progression, it’s not necessarily  about changing the chords within it… but rather, changing the way they’re ​played​.     Next time you feel like your progression is sounding a little bland or dull, try ‘strumming’  the notes of your chord in order to achieve a more ‘rhythmic’ vibe.      This simply entails playing one note at a time, a designated length apart from one  another, and then ​simultaneously​ holding these notes down to complete the chord.     

     To produce a little extra rhythm and spice WITHOUT completely altering the overall way  it’s perceived, try adding a short ‘roll’ - playing each note a few milliseconds apart from  one another, or separating them ​manually​ after the chord has been programmed.    



This can also be done by spacing/playing the notes roughly 1/16​th​ - 1/32​nd​ notes/beats  away from each other.      To completely change the dynamic of your progression, create a ​longer ​roll. 

  



To achieve this, simply play the notes for a range of 1/4​th​ - a whole note (1) apart from one  another… or even longer, depending on the specific style you’re aiming for.       And, whereas playing the notes from top-to-bottom (or vice versa) typically sounds best,  nothing is stopping you from getting creative and playing the notes in a more  ‘randomized’ fashion, you might just strike gold.                                                              

10. ’DELAYING’ CHORDS     This method shares the same principle as #1 except, this time, you’re going to ​delay ​one  or two of the notes as opposed to strumming them, to create a more R&B/Soul-type vibe.     This is traditionally done by using advanced, or ‘extended’ chord-times, and delaying the  introduction of the 7​th​, 9​th​, 11​th​, and 14​th​ notes, but can also be played using basic triads,  and introduced using any note.     I recommend using a Major 11​th​ chord, and playing the triad.     Then, after approximately 1-2 beats have passed, slowly introducing the additional 3  notes in order to complete the ​advanced​ chord.      This will give the listener a sense of familiarity and comfort, as they will initially think it’s  just a regular triad… and then, you’ll totally blow their minds once they hear a more  advanced chord suddenly being introduced.                                            

11. CREATING A MELODY FROM ANY CHORD  PROGRESSION (ARP)      When you have an existing chord progression, but just can’t seem to find a melody for  the life of you, using the notes within the chord is a ​great​ place to start looking.     Simply take the notes within your chord, and start playing them in an arpeggio-type  pattern going up and down the octave ranges (as this is all an arp essentially does)     Begin with the very top, or bottom note, and start plugging away to your heart’s content.      Find ​unique​ patterns that sound pleasing, alluring, and catchy… something that will really  captivate your listeners.     Not only is it a brilliant place to start and to get inspiration, but you can actually create the  entire​ foundation of your song by simply mapping out a Major or Minor scale, as we  demonstrate next…                                           

12. CREATING ‘808 GLIDES’    (Keep in mind that every, unique DAW offers different ways to accomplish this. However,  the following is a u ​ niversal​ method, and can work across them all, respectively)      It’s extremely common to hear an 808 jumping octaves, or ‘glide’ before leading into a  verse, hook, or drop.     Now, you may be asking… ‘well, how exactly do I CREATE these massive glides’?     Well, thankfully the answer is very simple: assign an Envelope to ‘automate’ the pitch of  your 808.     From there, route it to your pitch wheel (as to record the glides in real-time), and edit  them so they’re perfectly in-key.     You can additionally assign the mod, or pitch wheel a ​value​ that you’ll commonly slide to:  either +100% (all the way UP) at +7 semitones (a fifth), and -100% (all the way DOWN) at -5  semitones (the fifth inverted down an octave).     Or, even more commonly, you can set ​both​ pitch-values either up, or down to a value of  positive and negative 12 semitones.     This completely eliminates the guesswork of your octave-glides.     If you’re an Ableton user, and you’re using a ‘sample,’ you can also choose to apply a  pitch-bend/modulation - with the help of a ‘Warp’ Envelope - in order to have more  overall control of your glide’s pitch:    

                                             

13. VELOCITY IS VITAL     While I’m sure you’re aware of how vitally important velocity in itself is, it’s oftentimes  overlooked when programming a sequence by hand/mouse… as it’s precise, tedious, and  can hinder work-flow.     So, since it ​must b ​ e done, an easier approach is to go back into each, individual clip that  you programmed (by hand) BEFORE you start mixing your record, and alter the velocity of  most contributing parts slightly.     Although this seems like an unimportant, or unnecessary task now… your subconscious,  and the subconscious of your listeners will certainly thank you later.     A major part of getting programmed midi-parts to sound realistic is velocity, period, you  should not skip this step, regardless of how grueling it might be.     When programming a piano, simply think about the notes being played and, more  importantly, how exactly the pianist might play them.     For example, a good amount of the time notes are played in concession, and are there to  offset, or ‘accent’ one another.     Knowing that, you should think about making certain notes very low, and others very  loud.     Or, you could even apply a simple ‘low, medium, high’ for every 3 notes… just find what  works for you, and with the song.     Honestly, the instrument I hear untouched most often, are the drums.     This is an absolute shame because, if you are truly aware of the inner-workings of a  drum, you would know that velocity is indeed ​everything.​      You can quickly and easily transform a hi-hat into a shaker (or tambourine), simply by  repeating them a few times over, back to back, at varying velocities.     The power of velocity is incredibly… well, powerful. So, again, do NOT overlook it.    

14. TIMING IS THE KEY TO ‘HUMANIZATION’      No human can ever play the same part twice as flawlessly as a computer can, that’s a  fact.     And, whereas this might ​seem​ like an advantage… it’s actually a massive disadvantage  for the modern/digital-producer of today.     This is because the tiny inconsistencies, or ‘mistakes’ that naturally occur when physical  instruments are played, are actually what makes things sound ‘real’ or true to form in the  first place.     You should take this into serious consideration when attempting to place your notes on  the grid.     Where, exactly, you put them should depend upon the song’s ​natural​ ‘groove’ NOT the  grid, or what looks/seems perfect.     Try to program your notes/melodies with ‘SNAP-TO-GRID’ ​disabled​, but have it  zoomed-in enough where you can be fairly accurate with the placement of your notes.     By doing this, you’re generating the perfect imperfections needed, in order to make  things sound appropriate, authentic, and convincing.     When quantizing, check to see if your specific DAW offers the option to ‘quantize’ to a  certain/specific percent.     This can quickly and easily give you the slight imperfections you need, without having to  manually plug-in your notes unquantized.       When working in Reason or Ableton, I like to keep mine on approximately 80-90%, as it  makes things align properly (for the most part), whilst allowing some time-inconsistencies  slide, or go untouched.            

15. SILENCE SPEAKS VOLUMES     When programming an instrument, keep in mind that the musical silence surrounding a  note is golden, and just as important as the note itself (if not more so).     As I previously stated, ​where​ you place your notes in relation to the grid can either  seriously enhance, or completely destroy the ‘humanized’ factor of what you chose to  program.     However, it’s actually the spaces IN BETWEEN the notes themselves, and their  length/end-time that dictate true, authentic groove and rhythm within your track.     For a more ​rhythmic​, or​ ​‘shuffled’​ swing that interacts with the drums - make your notes  shorter,​ and more concise.     This will ultimately create more space within your mix, which is ideal.     For a more ​laid-back ​swing - make some notes​ longer.​      You may even find, within your DAW’s ‘Advanced Quantize’ section, the option to  ‘randomize’ the notes end-time… you can alternatively route the knobs to your controller  to your current synth’s Attack and Release times, and manipulate the note’s length that  way as well (which I oftentimes do myself).     Regardless of which approach you decide to take, just make sure to remember that no,  one note is played the same twice.     Be sure to incorporate some form of variation when playing with your note-lengths, even  if it’s by a seemingly undetectable level.                    

16. INSTANT HARMONIES     Once you’ve mastered (or at least, have a solid grip on) your songs melodic-phrases  (even if using existing loops/melodies) creating harmonies that help add variation to your  hooks, or even for creative-stacking purposes is ​super​ easy.     Simply bring your melody UP a ‘perfect fourth’ or fifth.     This can be achieved by shifting the notes either up, or down in either scale.     For a ​perfect fifth​ - either shift the notes UP 7 semitones.  For a ​perfect fourth​ - either shift the notes UP 5 semitones.     If your especially confident in your ‘theory’ skills, you can also try shifting, or ‘stacking’  the note’s thirds.     Keep in mind that this is the middle note of your basic chord triad, and can essentially be  used as a way to create ‘vocal chord harmonies’.                                          

17. VOCAL, SYNTH, AND INSTRUMENT ‘STUTTERS’       Creating that famous, highly revered ‘Nicki Minaj’ vocal-stutter is MUCH easier than one  might think…     First, choose the vocal that you want to ‘stutter,’ and load it up in your favorite Sampler.     Now, turn the ADSR all the way down…Release; which you should set at around 10ms to  avoid unwanted pops and clicks.     Now turn the sustain all the way up. By doing this, you now have the ability to trigger the  vocal, and have it stop ​immediately​ after releasing the note.     Then, either play or draw-in the desired stutters (usually a combination of 1/4​th​ and 1/8​th  notes) in a MIDI-clip, and there you have it. S-s-simple, right?                                                 

18. BOUNCE/CONVERT A DRUM LOOP’S ‘DATA’ TO  MIDI     Doing this will surely spark some new, brilliant rhythmic ideas.     Even though ‘polyphonic’ material is somewhat difficult for most software to successfully  detect (without error), that certainly doesn’t mean you can’t use them to your advantage.     Simply take the incorrect data, throw it on a synth patch and use it to make the piece  wonderfully original.     Then, try shifting it either up, or down a few notes as needed; making it completely  unique to you and your specific style.                                                     

 

19. CALL AND RESPONSE     You know when you have a killer lead, or epic melody, but it’s just missing… something?     Maybe a certain part lacks in the energy department, or doesn’t call​ ​the attention it  deserves?     Well, a phenomenal way in which to energize ANY lead is by having two, separate  synth-patches occupy one, sole section/melody (essentially playing off one another).     Simply take your ​existing​ lead, and duplicate both the synth and the MIDI.  Then, find a patch within your synth, that you think blends perfectly with your existing  lead.     NOTE: ​For some absolutely incredible Serum leads, that are sure to fit together  accordingly on ANY track, check out our Serum Presets from the Unison Collection.  Now it’s time for you to assign specific parts… but remember, you want the synths to play  well off each other, so it’s usually best that they be alternating about every handful of  beats/notes or so; one ​starting​ the riff, and the other ​finishing​ it.     Throw in a solid, lower-frequency sine wave to glue them together and keep them  cohesive, and you’re all set.                                  

 

20. RHYTHM-INPUT FIRST     Sometimes the problem with your melody doesn’t lie in the note-selection but rather, the  underlying rhythm of the melody itself.     Once you have the suitable drums, or underlying foundation, pick a note within the scale  you’re currently working with (starting from the beginning of the track), and plug in the  melodic-rhythm; ignoring the notes for now.     Try tapping-out a rhythm, keeping the natural ‘groove’ in mind, and make it as catchy as  possible.     You can even enable ‘loop’ mode, until your completely satisfied with the pattern…     Now, start shifting that 1-note groove up and down, to different notes within your scale.     Think of, and treat this technique as you would a puzzle… except, in this case, there are  endless ways in which to make it fit perfectly, and generate a pretty picture; so get  creative.     Simply repeat the same process, until you feel like you’ve come across that ideal melody.     Remember, for a melodic ‘riff’ to be considered catchy or interesting, it must contain  some sort​ of repetition.     Also, do not be afraid to rely heavily on the rhythm itself, as most classic melodies are so  memorable because they are, in fact, so simple, easy to memorize, recognize, and  redundant.                     

 

21. SING IT, AND THEN CONVERT IT     You’ll oftentimes encounter a melody that you can easily hum or sing…but you just can’t  get it to translate, or convert to the piano roll properly.     Well, thanks to the power of modern advancements - if you can sing it, you can get it to  translate.     Simply sing, or hum the melody into your DAW, and convert it to MIDI. Melodyne is king  for this method but any type of audio to midi conversion will work.     You may need to make some minor adjustments, but the bulk of the melody should  remain intact.     This will give you a ​visual​ representation of what you’ve been trying to program all along,  making it much easier for future programming and further manipulation.                                           

22. REDUCE CPU USAGE BY ‘GHOSTING’ THE DELAY ON YOUR DRUM,  AND PERCUSSION TRACKS     We all know, that although Delay is one of the most essential additive-processors in any  mix, it tends be one of the most resource-consuming ones as well…     This oftentimes leads us to waiting until the very ​end​ of our mix to add it, and causes  many ideas to get lost in translation.     That’s why sometimes it’s best, for sections such as drums and/or percussion, to add  your very own delay while mixing, at least temporarily.     By doing this, you’ll be able to get an accurate feel of how, exactly, the delay ​offsets ​the  natural groove of your song.     Simply add a note, that’s much lower than the original, right where the delay or echo is  supposed to repeat, and continue the pattern just as a delay would… gradually  decreasing​ for every repeat.     You can instead choose to duplicate your MIDI-clip, offset it by however many beats you  want for the delay to fill, and make sure it’s velocity is MUCH lower than the original hit.      If your hit repeats more than once, make sure to have a consistent ​reduction​ in volume  for every repeat/echo.     This can sound is extremely desirable without any potential artifacts or CPU hit… you may  never apply the delay you originally intended ever again.                        

23. ADDING PRE-PUNCH, WITH REVERSED LAYERS     Although this wouldn’t be considered a ‘traditional’ MIDI-hack, you could still use it as  such - it all depends on how you originally set it up, at the beginning of your session.     This effect typically works best with drum, and percussion-hits, but can actually be used  in any context you choose.     Let’s take a ‘cymbal,’ for example…     First, you’re going to ​reverse​ it. That way, you can have the reversed-version, lead right  into the original version.     If the particular cymbal-sample you’re using is not perfectly timed (in beats), make sure to  stretch​ it, so it’s between 1-2 beats long.     This will make it possible for you to use MIDI, or your piano roll to trigger the events, as  opposed to being forced to align the samples up perfectly.     Once you have successfully reversed your cymbal, and know ​exactly​ how many beats it  takes to complete it - put the reversed-cymbal that many beats (however many you just  calculated) BEFORE the original… and there you have it.     You now have an amazing pre-punch lead, to essentially any percussive element you  wish.                            

24. IT’S ALL ABOUT VARIATION     Creating a bangin’ 1-4 bar hi hat pattern is fairly easy, and having it loop continuously  throughout your entire track WITHOUT any variation is even easier… but where’s the  appeal in that?     Not to mention it’s super repetitive, redundant, and overall boooring (at least, eventually).     The way to achieve variation, is by having a string/sequence of similar, yet slightly  different patterns, that may repeat themselves once or twice a verse.     Try keeping things pretty basic at first, and add variation after the fact.     Once you have a pattern, or sequence you find worthy, create 2-8 duplicates of it; the  exact amount, depends on how often the sequence repeats itself throughout.     Then, go into each one, and alter things slightly.     For ​hats​ - this includes adding 2, slightly different ‘rolls’ on 2 of the clips: 1 in ‘triplet’  timing, and the other in 1/4. Don’t be afraid to program your rolls on separate  clips/patterns.     You could alternatively ​remove​ some hits as well, which gives some extra depth and  contrast… but make sure to time your ‘drop-outs’ appropriately.     For a melody, or similar sequences, you don’t actually have to change the notes being  played themselves, just their ​timing​ and the ​order​ in which they’re played in - removing a  few notes in one clip, and adding a few in another.      For a particularly subtle effect, spend just a few seconds making the ‘velocity’ of each  clip slightly different one another.     Now, simply erase all ​repetitive​ patterns, and fill-in all the l​ ooped clips​ with the ​new  variations​, and voilà… a MUCH more dynamic-sounding track, just like that.     The great part about doing this is, not only do you have a perfect starting place when  needed, but you’re not deviating too far from the original part/composition, to the point  where it doesn’t match, or fit right. 

25. USING MIDI ‘CC ’ AS A MODULATOR     Most people consider additional ‘midi information’ (other than note data) as an  afterthought… don’t let one of these people be you - midi information known as  Continues Control (MIDI CC) messages pertain to MUCH more than simple note-values,  timing changes, and velocity alterations.     Not solely things like the ‘mod wheel’ data but also the lesser known parameters, such as  Aftertouch, foot pedals, even wind; plus many other various controls/functions, based on  the plugin you’re currently using.     The even better part is, in order to do this, you don’t require any extra/physical  components such as MIDI Wind Controllers or pedals, because you can simply draw that  data in (as if it were velocity or automation).     The functions needed to accomplish this, can be located within your DAW… usually in the  same area as all the ’velocity’ edits are carried out/adjusted (typically found in the bottom  section of the piano roll).     When working with virtual drums, the pedal is normally routed to the hi-hat.     This enables either an open, or closed ​cymbal​ to be triggered, upon movement of the  pedal.     Go into Serum, route any parameter that you want to Aftertouch, and turn it all the way  UP.     Call up the Aftertouch data, and start drawing it in. This allows you to toggle the  modulation on/off, and trigger intensity (mid-note) at any point.     Experiment with this, and you’ll find the results to be insanely wild and interesting,  guaranteed.     If plugging-in this info isn’t really your thing, and you’re willing to venture outside the  box… link something like your Mod Wheel (or a similar parameter on your MIDI Controller)  to the foot pedal, delay feedback or reverb decay information, which will then allow you  to control it by-hand, in real time.    

​Conclusion: 

  There we have it.    Those are our 25 top MIDI tips & tricks for you to really take your MIDI to the next level.    Now, it’s time to put them into action and apply them to your music.    Try out a few today have fun making some awesome tracks.    Cheers,  Unison Team