The Official How to Draw Robotech 05

T'111 021(pq( lEJ(l & c7 m A monlhly manualdevoled to teaching bow to dearn to draw the BO BOTECHTM animaled cartoon c

Views 97 Downloads 6 File size 6MB

Report DMCA / Copyright

DOWNLOAD FILE

Recommend stories

Citation preview

T'111 021(pq( lEJ(l &

c7 m

A monlhly manualdevoled to teaching bow to dearn to draw the BO BOTECHTM animaled cartoon characters and fighling craftin an i nlefligentand easy to understand way. Each iu ue

willcovef one ormore characlers ordevi ces from each ofthe three majorstorylines that make up the RO BOTECHTM saga. Each storyline willbe featured in rotati on. lssues 1 through 4 willfocus on the M A CROSS characters,issues 5 lhrotlgh 9 willcoverth* SO UTHERN CRO SS characters and issues 10 through 12 will coverthe NEW GENERATION characters. Issues 13 through 24 willrepeatthe rotation examining new m aterial from each storyline.

W RIU EN AND COMR LED BY ROBERT A.M ILLER

DANA

S T E R L IN G

Rank: 1st LIEUTENA NT A G E:18

M TW ORK BY HARMO NY GOLD U.S.A.,1NC

Z O R P RIM E Rank: BIO RO ID PILO T

SPY

Age:U ND ET ERM IN ED The child of Max and M iriya Sterling, Dana is a graduate ofthe ROBOTECH M ilitary Acade m y fo unded in the afterm ath of the firstRO BO TECH W ar. Her status as a child ofthe heroes ofthe firstRO BOTECH W arsmakesherchoice of involvem ent in the m ilitary m ore ofa lark than a vocation.She hasa genuine innocence com bined w ith a brilliant m ind.Her Zentredian m other's heritage gives her the ability of pre-cognition concerning the RO BO TEC H MA STERS, their schemes,and the thoughts ofthe renegade clone,ZorPrime.She acts asa catalystto m uch ofthe action during the Earth war against the ROBOTECH M ASTERS.

zoç Prime is the Iast hope of the ROBOTECH M ASTERS to regain the secrets of the protoculture factory and RO BOTECHN OLOG Y.W hile spying for the R O B O TEC'H M A ST ER S , Zo r gradually com es to learn thathe is a clone ofthe fatherof RO B O TEC H N O LO G #;The originaI scientist Zor.Because tbe originalZor disagreed with fellow scientists he hid the RO BO TECH data along w ith the protoculture factory aboard the SDF-I and sentthe battlefortressoutinto space. ZorPrlm é realizes he is being used by the RO BOTEC H M ASTERS and turnss against them . His aclion s lead to his tragic sacrifice, the destruction of the ROBOTEC H MASTERS,andtheinvasion of the Earth by the parasitic Invid.

F( 111(qllptqp/à )l

- o r o .c x ''-' x w. N. ..

)

ts t

e.

..

,

1 . f jï j

,

)

k

..j yj

p$o ' --y . ''' r 'V.$)a -jj . ' = . A ' y , 4 z y ' m j t . t . k f-./? -'/y. -o%jyy)..b4 z T , L(j ?y. , -. y . x, .j'kjzz ' y -j ? . t('1.,.

z

.

ocz

.

'

ïL

.

t 'y 'ltà --- u.. -,. ' . - ,,cc!.J ..à t .

.

/

/

j yj

.

.

/j, yjj

t . ! tb t r ' -... -)j -1/ ).-....

... ..,

,

, (

.. % - -' -:g l z t : s J F

....

tks

.

++

TA B LE O F C O N T E N T S IN TR O D U C T IO N .................. 2 EN T ...NG .,.................,....... . .4 DAMOVEM NA STERLI .

FRO NT VIEVV ,......,............. . .. . . .. . . .6 PRO FlLE ..........,...,.. . .. . . . . .. , . . . . . . . .7 EXPRESSIO NS ...............,..,. . , . . . . . . .8 FULL FSG URE ...................... . . . . . . .10 ARMO RED FIGURE ............... . . . . . . . . .12 FIG ZOBA RCK PRI MURE E .................... . . . . , . . . .14 FRO NT VIEW ........................ . . . . . .16 EXPRESSIO NS ........,..,........., . . . . . .17 FU L.L FIG URE ................ . . . . . . . . . . . . .e!8 MO R ED G U RE ............. . . . . . . . . . . .20 H OAR VERC RAF1 FT SID E VIEV# ............,......,. . . . . . . . , . . .22 TO P VIEVQ ........,........... . . . . . . . . . . . . .24 ANG LN EDGVI EVV R EA DI LI ST......,............... . . . . . .26

28

... .... .... .... ... ..

'

W elcom e back m icronians. In this fifth issue of TH E H O W TO D RAW RO BO TEC H 'Mseries w e w ill be dem onstrating how to draw the heroesu villians and m echa of the RO BO TEC HTM anim ated television series. The next four m onths w ill concentrate on the characters and m echa of the Southern C ross Saga,

).v.t9

-..A.A' x -

,k ''.

By now you know that these books concentrate not on the copy-m e app ro ac h b ut o n con cep t a nd construction. W e w ill teach the

/

k z /- ?

concept and thinking behind the draw ing of character or m echa and then construct the im age piece by piece, This w ill give you a greater ability at draw ing the characters,first from m em ory and eventually from im agination, in any pose or situation you choose. Construction stepsto finished draw ing w ili be show n on ghost im ages.This w ill allow you to see the foundation f/rm s necessary to m aking sure that the relationships betw een various parts; faces, body or m achines, are alw ays correct.

%&

x.z
.> aw x. .v v> o y '.x

.

.

x

....w

..A

N

N

>

N$ >

< .

' ) x

.

.

'

;

' k,v,xz- .-

. >.

h ;

j

yt.,j /o'

, M.

.

x

.

$ #tyrçs 4$r -.-d j

%

#

)

Once you have the circle tilted nq

properlyyoucandraw inajaw Iine x

extending frqm half ofthe Iower Y half of the clrcle The jaw can be long orshort depçnding on the X character and thelr expression rn Rem ember the sphere (a 3 & dimensiùnalcircle.)isthebasisfor & .

.

zM .

M

wr

.

x'.V' '.'A .@

.n

'

.: .

'.'

X

/

k

h

' ,.

;

...

.

:

'

ù L

A

fz/ x

.

k t

...

$. v x.

'

*

' ;)

'' $

f )> s, y m c .,

,

,

,

.

-

,

-

'

,

.-

,

- kzss

J.

m

'

i'v/ .

yyy

7 -

/ 1.

C.

r ) ' .q y,) t k. .

,

() j v xzâ'. v yy Now rough in your details using the Iines of construction to segm ent the arm or.Rough in the shield using squaresand triangles.

Now place yourtracing paperover yourrotlgh version.Use a ruleron the straight edges of the shield.

'

'

z)

'.

'

(/

.1

7

v s;. ''

.'.

)

0-Q --r -'

z;

-'

.

. 2 ' v. /$v $q ... .$.i

T

V C1.' , . z . %

%

L''-.z :2.. ', . ,. , ... . . t

.. ....

. .

.

x> .-.r ....... ..

.z

! ! t'

.

In draw ing Zor Prim e's head you can see the sam e situation you had w ith D ana. Zor's head is tilted to the Ieft so draw your egg ovalat thattilt.N ow m ake yourcenterline for the head at that angle. The neck and shoulder centerline is stilj straight up and dow n. Draw yOUr eyeline and shoulder Iine nOW .

. .

x-,

.x..t

u

. N

t

' ( : ! l ;.. ,#. à

x .

ë 2 '

.xv .

.- .

Nr.

.-

Nxx

r..

.

...

D raw in Zor's eyeé èenterjng each abo ut h aIfw ay betw ee n th e centerline and the side ofthe head. D raw in the n o se line a n d m outhline.D raw the necklines and rem em ber that Zor's ear on the right is still placed betw een his eyeline and his noseline. U se a

ruler to m ake sure everything is rightand straight.

:.

! k:. ' k.f2Et l . q s s)w:tx.' . x . ,

f * 1. yw..-..y ;

.. b'

.

.

. 1: ... ;t$ 2 . .1 % . . ï xJ ,' b' or '>

.

.

:;z x.

-

; .. .S: .< . ,.

.. v

.

'-A 7

,xF'

.

)

.':Lès

>-e'

X

z'.

, ..

's...-.

.

> H Z X

..

...

/ .r . : ,

lII

. . ,

.

'

N

p

'-x

. ,.

r l L'% t $s a j ..,. E L.E :èf.1( .p ' . h. ' t . . !.h yt J x. ,Au )l. hk)- 'j

!'7 ;f''.' 5! . 'i w xxk'' ' . z ' ... . , .. ' jp .;r. ' .Nh% ,a.: y

.

7..sy...'VY(. 2..

àj

..

/ / i./ j ; '.x, '. ' , s / : .? . t :) , r . j . y. !:,; ,.h, i ? ./ ! ';t? E l . v , i i k : 6 ë E y . p . Y....s .h F . h'. .t!x.:..L $ . j $ h . t : . a . . ; z . g , . ; z s k v l u ) J u $ . . ' ' q o ; . ) , , u , ' ' ) . . z- .. . -. . , xx

'.

(q

Nh

i -qx - -

7 )

Jt'. b

.' '

)

'-. x* .

.

Now yougettohave#somerealfun. Rou ghinZor'shair.Ifyouwantto get fancy you can throw in a few extracurves.Rough inZor'seyes and eyebrow s, nose, m outh and c hi oghl IIaight r asndto ad d pupiIs and the eyes. D raw

ll through the neck to find the cylinder shape of the uniform coIIar.

x.

>

N ow take som e tracing paperand redraw everything to perfection.

(You know you can.) O n page 8 and 9 w e spoke about how sim ply tilting the head can im part an

exprejsion and we see thatin Zor.

T here's no realexpression on his face yetthe tiltseem s to give him a na ive sense o f w o n de rm ent.

..M'

.

'''-.

a

r

..x.'x

z

'

pm s R.' .LS ..

z

Y .;.'

. , j .

x .

.

:( $

#) . )t /./..' .

Q. l ::'. , .. .

h; !

y

j

j, v/zz't*'

C m m

f

/

k zz

%Q>

tk

x.z


Q m

>

O I

In draw ing the hovercycle you'llnotice a Iotoftriangles.You'llneed yourruleron this one and otherhovercycle shots.Startby draw ing in the essentialhoverbike triangles.

N ow start connecting the basic triangles w ith the parts of triangles that abound on this draw ing.U se sim ple hines to draw in the handle bar and front Iight assem bly.

U m

S m

Now startroughing in detailson the bike.G etas sloppy as you need to a nd e ra se w h a t d o e s'n t Io o k rig h t. R e d ra w u n til...

)

sjr yt;? % a

o

' t) // 1 -!6 :' h 4 . 1-' -/

k17 v c

Z-

1

- z

lt's tim e fortracing paper. lfyou've used yourrulerand tried to keep each piece in proper relation to other pieces then everything should be fine. Dana stands next to her hovercycle to show the size relationship,

23

5 Q >

!.

: , .

:j' . .

Q

,' . ,

' .. .. )brww w ;

;. 1 s ?'. . .G ..

I

lk

.

m

N .

) O)f œ > + t N r h s R y g c o i u e a n l p w m d . g h r t k i b e l I a m v n w p s r o g t a h d e n m . I Y y u s g w k o i a r f : *; :*''''N. e'R N' 4

>

l l! ' ,

O

-> .

I

. 64 . ,' :% ''k--'ç

, ,.

t.

.e'

?''-..'

....- -

.

$1< 1g.J .

v

)

I

$..

'

l

y. ,a: .'N '' .

.

:. , ' x)

ï. 'uJ.1l

$'JC

!

.

l , ' . I

'. .' t. $' 'y'

: .

The draw ing of the

hoverbike from this view overlookirlg it is pretty sim pleq It is m ade up of one c e n tra I re c ta n g le w ith rectangles atthe front and b0th sides of the rear. O nce you have that dow n you can start ro ug h in g in th e handlebars and other details of the hoverbike.

24

1 .j I

I

O < m

T

O d

O

K

c' )l.

H ere is a view of the hovercycle as seen from beneath it. The sam e technique used in the last draw ing w ill be used here. D raw one central rectangle w ith one rectangle atthe front and two on the rear.

l 1

Rough in yourdetails and then grab tracing paper and ruler and produce your finished piece. This view is im portant to draw so thatyou can draw the hoverbike com fortably at any angle.Page 26 and 27 are good exam plesof

this.

œ

O O K

S m

5 Q >

Q m

>

O I

Here are som e perspective shots to w ork on.You m ay w ish to save these tw o shots for the discussion of perspective in the upcom ing issues.lfyou choose to w ork on them rem em berto startsim ple and w ork to detail.

,'

x. .

t

a, . .

//

-'

p .-

-

y

>

D œ =

W Z < 26

$...,

,

,'

?

.

.

)-. )

Y +

..

z',.x

r' /,/ .

,

.. .

-v '--)

,

-

.. . . .

.X

:

yy

'

The same simple shapes ar9 still there bqt need to be angled

differently due to how w e are vlew ing them .IfItdoes'ntturn outrlght rem em ber' , KEEP PRACTICING! YO U LEARN TO DRAW BY D RA W IN G !

.f .*z..:

;w ()

$2 ' J

r '

j

.

z'--w . >

$ s

-x

.

...

T/
. . x

.

.

'

' /

-

.

qx.

5 7:'- 3,

x.t

zox wooo y/ o)w v x z j. y tjzo( rgyjtj;s ;

/

U BLISH ING

f rr

#2 @

(@ (F

7r x (E

w

'

r; f> ' b''*--n' Ij4 ï?i -# '

f l' V-((-'=2-sssw,#(2 : # -:. % &x

!

-

..

,

//

f o''

'

a s # jp .. wu 7 a ,t

1

....-z -' '.- -

%''

.
.

r'

>

v

' ..

'xxx .. , ...z f -.z.'. >v -1'.)' '. n $ .

fz' z

k

' . ''

j'

p. k Kz:,

*- N' ' e . . . ' ./

â W nrld FlII11 W ItllEncllznlll W npdersl

j:. ?

3%* Ns.

h

.

-

a < . . x.

,

..

. ?'

vx

.

, -xj

5.

.

'j Q,

->'

-

/

.

A .

/

.x

-..x

.,.'

((

.

.

..

.

e tt

'

x

jtt: .'' '-R '> ; o . ..t J v. . r ). . . . k . ( ..

uk ' k# f* & w . x(, x j.

:;

r,-f ?w, -jh zl

.

3 lb kxl.1t' zi z

.

.

-

xt gx ' ' 3 9 .j., s z. , /X .

z. ,,

sxa. , . ,ytt' x. k= hs . .

# J z a ù ' ' b k .. x, .',

'= /j :D..cH-,

'z; '6

.

.

V

.. 7' ? . j. , ' m. , 1 +.w. ) k: xx

.

It ''-

- '- < ' ,z

h

.

/

i

J

.. .

' k h, .../ >v#' . i=' --,- .

'

' ; .

>.

*F# '

.44''

'

z : .


. ... t ? ' . ' ; ) y z,. xLLck.'bt.(..)oa5 ...j,ww '. c . t . . ) -. . p-a .. a çac $'V -.-' Q..

.

a

.

j'. 'cn / ' ., . ' jo .'7,. ?) ' ,o v( ! . bh tf ... t'''-'' ;' -=

''

7' /

ë jj :

M..

....

., z''# . ,

. ,/

$

'

X

/ r7 . a.'--'.-- ,

t k , .---.. :t

.

.

;

/

-

.s w',.f':. t , . e.!w.-g .7 . / t ) ) ! h ' k t . y . k. ) x ksry . î ï . /' - .t /,,:.7kt'- hh) ,x;vf ' -jt rk -.. .* $ .hj y ., , .

y

...

,

/

.. '

Q V . à DW %y . )j -vw o .. ; :

,

l 4,. q e.?*!' ,

- ,

.

.

( ï IT+eeyy 2IGK twe ! .

.@.

. - ,

swxpm:s %;î. h . J&)

z ..

#

.

. .

. ..

.

j ' !

KM .

f ( F' yjx y

.

..

'

' k ' O* . '

'

,

k.r. y, kj jk y sy j s y ,x : ; t

jj

z @'

q l - . t ! h ,0 . 77 '' e?

, ,;t

,

-. :

.

'

.

.

x

.

.g>j!$.t;rju.xz sJjyj. f 4J

..-( .

-,

yzs

.'*-

.

.'

. . ......, ..

. .j. r'; '

' .' #

x.

D' .x

.

DOORS '

)

.'

v

, $1

atdoIng extremelynastyjobs.A man pushed overthe edge ofsanity,into madnessand amnesia. Loose In the

s!reets.t;omewjyore.

JA cK H(.!N'r/a/'rhis gs notjustan

adventurestoryfiIIedwtthexpl osIve ac!ionandintri gue.bulanintense char acterstudy The storyofa man j .

p usaed jar pastthe Iim ils of1urlacy, s!ruggIing to find outwho he Is kn a world where every face m ay hIde a dead19 enemy.

JA(7# I ' II8I' ER#1-32page,fvllcc/ormcnthlycomictookwithfu//color. l aser-scannedcokws$1.254, $/.75Canala)

'

: .

1'

'. e **

#1 PRO FITABLE LIC ENSE!

R E YO U 'VE N EVE LlK FO R E! SEEN T H EM B E

I ;

.

* 19BT O bfoklnG e

iZ,,..-% .

''

(. e

èbkkk#

.

*

+

STORY BY

.

,

John Stephenson

'

' : ,,

: .

c .'.

'?;. r; t s .

k .

-',

.

.

.

j

.

''zjyjp:'lï ; t # k.

.

,

w

y

.' ), r# N

J..t..' v

:

.

)h y.

:y

.é . ç'

.y k.ï ) :..' . -.;. ..'' .1 ' ' kk '

.

.'

ABT BY

E . R. C ruz

k

;

. *, .:

' f ) ' '' ' .. .

,

,' :y. .

. $ . .,

j) .

ë

.

.

.

-

.

'

è

.*

) . r? r J/ .t. ) .. . ,

.

.,

y ,' 4j:r

'

.

,

.

j p r j y k .L: ..

ME 9J

'

y(1ij #t, , t # k ),

d i xk ' r ) 1i ,. ' ,; ,1 i q-

.

.

.

!

O+N ,

,,; .

O *

- .