Texture Studio - Commands

Texture-Studio Commands: Maps: /loadmap - Load a map /newmap - Create a new map /importmap - Import CreateObject() or Cr

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Texture-Studio Commands: Maps: /loadmap - Load a map /newmap - Create a new map /importmap - Import CreateObject() or CreateDynamicObject() raw code /export - Export a map to code

Objects: /cobject - Create an object /dobject - Delete your selected object /robject - Resets an objects text and materials /osearch - Search for a object /sel - Select a object id index /csel - Use the mouse to select an object /lsel - Graphical object selection /flymode - Enter flymode /ogoto - Goto your selected object (must be in flymode) /pivot - Set a pivot position to rotate objects around /togpivot - Turn on/off pivot rotation /oprop - Object property editor

Movement: /editobject - Edit object mode /ox - /oy - /oz - Standard movement commands

/rx - ry - /rz - Standard rotation commands /dox - /doy - /doz - Delta move map /drx - /dry - /drz - Rotate map around map center

Textures/Text/Indexes/Theme: /mtextures - Show a list of textures in a list /ttextures - Show a list of textures in (Theme) /stexture - Texture editor /mtset - Set a material /mtsetall - Set a material to ALL objects of the same modelid /mtcolor - Sets a material color /mtcolorall - Sets a material color to ALL objects of the same modelid /copy - Copy object properties to buffer from currently selected object /paste - Paste object properties from buffer to currently selected object /clear - Clear object properties from buffer /text - Open the object text editor /sindex - Set text on a object will show material IDs /rindex - Removes material indexes shown on an object /loadtheme - Load a texture theme /savetheme - Saves a texture theme /deletetheme - Delete a texture theme /tsearch - Find a texture by part of name

Groups/Prefabs: /setgroup - Sets a group id for a group objects

/selectgroup - Select a group of objects to edit /gsel - Open up click select to add/remove objects from your group /gadd - Add an object to your group useful for objects that cannot be clicked on /grem - Remove a specific object from your group /gclear - Clear your group selection /gclone - Clone your group selection /gdelete - Delete all objects in your group /editgroup - Start editing a group /gox - /goy - /goz - Stardard group movement commands /gox - /goy - /goz - Stardard group rotation commands /gaexport - Exports a group of objects to a attached object FS (Not yet completed) /gprefab - Export a group of objects to a loadable prefab file /prefabsetz - Set the load offset of a prefab file /prefab