Scarne's Encyclopedia of Card Games by John Scarne PDF

~SCARNE’S« &V cYC^° Pe O/4 All the Rules for All the Games You’ll Want to Play BY THE WORLD’S FOREMOST AUTHORITY DN CAR

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~SCARNE’S« &V cYC^° Pe O/4

All the Rules for All the Games You’ll Want to Play BY THE WORLD’S FOREMOST AUTHORITY DN CARDS & GAMBLING

JOHN SCARNE

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Scame’s

ENCYCLOPEDIA OF CARD GAMES by John Scarne

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PERENNIAL LIBRARY

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Harper

& Row,

Publishers,

Grand Rapids, Rapids, Philadelphia,

St.

New York

Louis, San Fr Francisco

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London, Singapore, Sydney, Tokyo, Toronto ft

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The material

in this

book has been excerpted, with

Games by John Scame (Harper & Row, Portions appearing in Chapters

alterations

and additions, from Scarne’s Encyclopedia of

1973).

2, 3,

9 and 12 taken in part

from Scarne on Cards by John

Scarne. Copyright 1949 by John Scarne. Reprinted by permission of the publishers,

Crown

Publishers Inc.

Rules appearing in Chapter 7 condensed from The

Laws of Contract

Bridge. Copyright 1963 by

American Contract Bridge League. Reprinted by permission of the American Contract

the

Bridge League.

Rules appearing in Chapter 7 condensed from The Laws of Contract Bridge. Copyright 1935 by the National Laws Commission. Reprinted by permission of the National Laws Commission. Excerpts appearing in Chapters 7, 13, 14 and 17 taken from Official Rules of Card Games.

Copyright 1966 by United States Playing Card Company. Reprinted by permission of the United States Playing Card Company. Material appearing on pages 138 to 140 taken from The Complete Card Player. Copyright 1945 by Albert A. Ostrow. Reprinted by permission of McGraw-Hill Book Company. Portions appearing in Chapters 16 and 22 taken in part from Scarne’s Complete Guide to Gambling by John Scarne. Copyright 1961 by John Scarne. Reprinted by permission of the publishers,

Simon and

Schuster.

Portions appearing in Chapter 18 taken in part from Skarney by John Scarne. Copyright 1967

by John Scarne Games, Inc. Reprinted by permission of John Scarne Games, Inc. Portions appearing in Chapter 21 taken from 100 Ways to Play Solitaire. Copyright 1939 by Whitman Publishing Company. Reprinted by permission of the United States Playing Card

Company. Scamey Baccarat®, Skarney® Copyright and

their contents

© John Scame Games, Inc. The designs and names are trade-marked

copyrighted and no part of these games can be reproduced

permission from their owner and distributors: John

Bergen,

New

Scame Games,

Inc.,

in any form without written 4319 Meadowview Avenue, North

Jersey 07047.

scarne’s encyclopedia of card games. Copyright © 1973, 1983 by John Scame Games, Inc. All rights reserved. Printed in the United States of America. No part of this book may be used or reproduced in any manner whatsoever without written permission except in the case of brief quotations embodied in critical articles and reviews. For information address Harper & Row, Publishers, Inc. 10 East 53rd Street, New York, ,

N.Y. 10022.

Library of Congress Cataloging in Publication Data

Scame, John.

Scame s Encyclopedia of

card games.

(Harper colophon books; CN/1052) “Portions,

previously appeared in

Includes index. 1.

Cards.

I.

—Tp.

verso.

Title?

GV 1243.S27

1983

ISBN 0-06-273155-6 01 00

Scame ’s Encyclopedia of games”

**

.

795.4

83-47571

(pbk.)

RRD

20 19 18 17

FA BR

GV 1 243 „S27 1995x

Contents

Chapter

1

General Rules Applying to

Chapter 2

Draw Poker,

Chapter

3

Stud Poker, 33

Chapter

4

Rummy Games,

All

Card Games,

6

56

Chapter 5

Gin Rummy, 86

Chapter 6

Canasta, 100

Chapter

7

Bridge: Contract and Auction, 120

Chapter

8

Other

Chapter

9

Pinochle with

Chapter 10

Games

in

the Whist Family, 157

Its

Many

Variations, 169

Other Members of the Bezique Family, 203

(

How

Chapter 11

Cribbage and

Chapter 12

Casino, 230

Chapter 13

The Big Euchre Family, 236

Chapter 14

The Heart Group, 263

Chapter 15

The All-Fours Group, 271

Chapter 16

Banking Card Games, 278

Chapter 17

The Stops Games, 329

It

Is

Played, 223

1

Contents

How

Chapter 18

Skarney^ and

Chapter 19

Children and Family Card Games, 361

Chapter 20

Miscellaneous Card Games, 370

Chapter 21

Solitaire

Chapter 22

Cheating at Card Games, 425

Glossary, 442

It

Is

Played, 338

and Patience Games, 388

CHAPTER

1

General Rules Applying to

All

Card Games

Certain customs of card play are so well established that it is unnecessary to repeat them as part of the rules for each and every

double deck is formed by mixing two 52-card packs together, and so has 104 cards

game. The following rules can be assumed to apply to any game, in the absence of any law

triple-deck packet

expressly stating a different rule.

The standard deck or pack of 52 cards coneach identified by

its

symbol,

or pip; spades

(4), hearts (