Mortal Kombat vs Dc Universe - Manual - PS3

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WARNING: PHOTOSENSITIVITY/EPILEPSY/SEIZURES A very small percentage of individuals may experience epileptic seizures or blackouts when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or when playing video games may trigger epileptic seizures or blackouts in these individuals. These conditions may trigger previously undetected epileptic symptoms or seizures in persons who have no history of prior seizures or epilepsy. If you, or anyone in your family, has an epileptic condition or has had seizures of any kind, consult your physician before playing. IMMEDIATELY DISCONTINUE use and consult your physician before resuming gameplay if you or your child experience any of the following health problems or symptoms: • dizziness • eye or muscle twitches • disorientation • any involuntary movement • altered vision • loss of awareness • seizures or convulsion. RESUME GAMEPLAY ONLY ON APPROVAL OF YOUR PHYSICIAN. _____________________________________________________________________________ Use and handling of video games to reduce the likelihood of a seizure • Use in a well-lit area and keep as far away as possible from the television screen. • Avoid large screen televisions. Use the smallest television screen available. • Avoid prolonged use of the PLAYSTATION®3 system. Take a 15-minute break during each hour of play. • Avoid playing when you are tired or need sleep.

_____________________________________________________________________________ Stop using the system immediately if you experience any of the following symptoms: lightheadedness, nausea, or a sensation similar to motion sickness; discomfort or pain in the eyes, ears, hands, arms, or any other part of the body. If the condition persists, consult a doctor. NOTICE: Use caution when using the SIXAXIS™ wireless controller motion sensor function. When using the SIXAXIS™ wireless controller motion sensor function, be cautious of the following points. If the controller hits a person or object, this may cause accidental injury or damage. Before using, check that there is plenty of space around you. When using the controller, grip it firmly to make sure it cannot slip out of your hand. If using a controller that is connected to the PS3™ system with a USB cable, make sure there is enough space for the cable so that the cable will not hit a person or object. Also, take care to avoid pulling the cable out of the PS3™ system while using the controller. WARNING TO OWNERS OF PROJECTION TELEVISIONS: Do not connect your PLAYSTATION®3 system to a projection TV without first consulting the user manual for your projection TV, unless it is of the LCD type. Otherwise, it may permanently damage your TV screen. HANDLING YOUR PLAYSTATION®3 FORMAT DISC: • Do not bend it, crush it or submerge it in liquids. • Do not leave it in direct sunlight or near a radiator or other source of heat. • Be sure to take an occasional rest break during extended play. • Keep this disc clean. Always hold the disc by the edges and keep it in its protective case when not in use. Clean the disc with a lint-free, soft, dry cloth, wiping in straight lines from center to outer edge. Never use solvents or abrasive cleaners.

Table

of

Kontents

Getting Started . . . . . . . . . . . . . . . . . . . . . . 2 Starting Up . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kontrols . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Main Menu . . . . . . . . . . . . . . . . . . . . . . . . . 5 MK vs. DCU Online . . . . . . . . . . . . . . . . . . . 6 Extras & Options . . . . . . . . . . . . . . . . . . . . . 7 Options . . . . . . . . . . . . . . . . . . . . . . . . . . 7 - 8 Fighting HUD . . . . . . . . . . . . . . . . . . . . . . . . 9 Klose Kombat . . . . . . . . . . . . . . . . . . . . . . 10 Free Fall Kombat . . . . . . . . . . . . . . . . . . . . 11 Test Your Might . . . . . . . . . . . . . . . . . . . . . 12 Rage Mode . . . . . . . . . . . . . . . . . . . . . . . . . 13 Technical/Customer Support . . . . . . . . . . . 16 End User License Agreement . . . . . . . . . . 17

1

Getting Started

Starting Up ® Using the SIXAXIS™ wireless controller (for PLAYSTATION 3) PLAYSTATION®3) Using the SIXAXIS™ wireless controller (for

® ® PLAYSTATION 3 system front front PLAYSTATION 3 system

Port indicators

Slot cover CF*1 slot

Slot cover

L2 button L1 button

CF*1 slot

Eject button

Eject button

SD* Memory Card slot SD*2 Memory 2

Memory Card slot Stick™ slot CF

Memory Stick™ slot

SD/miniSD

CF

SD/miniSD

*1 CompactFlash® *2 Secure Digital

Directional buttons

USB connector

Port indicators

R2 button R1 button

L2 button L1 button

button button button button

Directional buttons

Insert the disc with the label side facing up.

Insert the disc with the label side facing up.

*1 CompactFlash® *2 Secure Digital

Left stick/ L3 button* SELECT button

Disc slot Power button Vent Eject button

Disc slot

Power button

WLAN access indicator

Vent

HDD access indicator

Eject button

HDD®access indicator Some models of the PLAYSTATION 3 system do not include media slots. For specific features included, refer to the instructions for use of your model of the PLAYSTATION®3 system. USB connectors

START button PS button

SELECT button

* The L3 and R3 buttons function when the sticks are pressed.

R2 button R1 button button button button button Right stick/ R3 button* START button PS button

* The L3 and R3 buttons function when the sticks are pressed.

Note: To use the controller, you must first register or “pair” the controller with the

PLAYSTATION 3 system and assign a number to the controller. For details, refer to the instructions supplied with the system. ®

Note: To use the controller, you must first register or “pair” the controller with the

WLAN access indicator USB connectors

Note:

Right stick/ R3 button*

Left stick/ L3 button*

USB connector

PLAYSTATION®3 system and assign a number to the controller. For details, refer to the instructions supplied with the system.

Saved data for PLAYSTATION®3 format software

Saved data for PLAYSTATION®3 format software is saved on the system’s hard disk. The data is displayed under “Saved Game Utility” in the Game menu. Note: Some models of the PLAYSTATIONcontains 3 system do notoninclude media slots. For specific computer entertainment system. The documentation information setting up and using Saved data for PLAYSTATION®3 format software ® features included, refer to the instructions for use of your model of the PLAYSTATION 3 system. your system as well as important safety information. ®

Starting a game: Before use, carefully read the instructions supplied with the PLAYSTATION ®3 ®

Starting a game: carefully therear) instructions PLAYSTATION ®3 Check that the MAIN POWERBefore switch use, (located on theread system is turnedsupplied on. Insertwith the the Mortal Kombat vs. DC entertainment Universe disc with the label up into thecontains disc slot. information Select the icon the up and using computer system. Thefacing documentation on for setting ® software under the PLAYSTATION 3 system’s home menu, and then press the X your title system as[Game] well asinimportant safety information. button. Refer to this manual for information on using the software.

Saved data for PLAYSTATION 3 format software is saved on the system’s hard disk. The data is displayed under “Saved Game Utility” in the Game menu.

Check that the MAIN POWER switch (located on the system rear) is turned on. Insert the Mortal

Quitting a vs. game: During gameplay, press and hold down the PS button on the wireless Kombat DC Universe disc with the label facing up into the disc slot. Select the icon for the controller for at least 2 seconds. Then select “Quit Game” from the screen that is displayed. ®

software title under [Game] in the PLAYSTATION 3 system’s home menu, and then press the X

To remove a disc, touch the eject button after quitting the game. Hint button. Refer to this manual for information on using the software.

Quitting a game: During gameplay, press and hold down the PS button on the wireless

2 “Quit Game” from the screen that is displayed. controller for at least 2 seconds. Then select

3

Kontrols 3D Movement with D-Pad (HOLD)

Main Menu ONE Player

Block

Arcade

Go straight to the Character Selection Screen and choose your figher. Once you’ve made your choice, you’ll enter a ladder selection screen.

Pause Grab/Throw

Klose Kombat Attack 2

2D Movement

Attack 4 Attack 3

3D Movement

Moves List

During the game, press ÷ to view the Pause Menu. Select Move List from the Pause Menu to view the list of moves for the character you're currently using. Press S to view the Super Moves List.

Attack 1

Story Mode

Experience the Mortal Kombat vs. DC Universe Story Mode. You can choose to play through Story Mode from either the perspective of the DC universe or the MK universe.

Kombo Challenge

Allows you hone your skills with your favorite characters by performing increasingly difficult combos scripted by the Mortal Kombat designers. Test your might!

Practice

From the Practice Character Selection Screen, highlight the fighter you’d like to use then press S. There’s no timer. A practice opponent’s Health Bar will refill automatically when drained. Controller buttons appear on-screen as you press them, so you can learn button combinations that produce certain moves. During practice, press ÷ to view the several options within the Pause Menu. These options can be used to customize your practice session: • AI Options let you adjust how your practice opponent fights.

• Practice Options allow you to toggle HUD elements and other features within the fighting arena On or Off.

two player

You and a friend choose a fighter and go to battle. Prior to selecting a character, you can press D to view the Select An Arena screen. Once you choose an arena, you’ll return to the Character Selection Screen where you and a friend can choose characters and begin your match.

4

5

MK

vs.

DCU Online

Extras & Options Extras Biographies/Character Viewer

View character biographies for each of the fighters in Mortal Kombat vs. DC Universe.

Arcade Endings Viewer

View the endings to the arcade ladders for each character.

Kredits

View the names of those who worked tirelessly to bring you Mortal Kombat vs. DC Universe.

Join Room

Join an existing room to find a match. When you select this option, any existing rooms will be displayed. Once a room is chosen, controls to navigate the room are available at the bottom of the screen. Use them to review, interact and select from the list of players.

Create ROOM

Create a room and setup a match that others can join. Spell out the name of the room you want to create, then select Done. Once created, the room will be displayed. Controls to navigate the room are displayed at the bottom of the screen. Use them to review, interact and select from the list of players.

User Statistics

Options Controller

View your accumulated statistics.

Leaderboards

Take a look at the leaders to see where you stand. This is a list of your stats, as well as the people around you. Press the directional buttons C or V to highlight names. Buttons displayed below offer several other options for browsing the Leaderboard stats.

Default controls are displayed. You can, however, modify the game controls the way you like. Press the directional buttons C or V to highlight a control, then press the new button you’d like to control that function. Do this for any controls you want to change, then select Accept to save the changes.

Vibration

Select Yes or No to turn the controller's vibration feature on or off.

6

7

Options

Fighting HUD ❶











1. Health Bars

Health Bars in the upper portion of the screen measure each fighter’s diminishing Health. They begin each round at 100%, but the amount of Health is reduced with each blow taken. When a fighter’s Health Bar is depleted, the round goes to the opponent.

Gameplay Kombat CPU

Choose from Very Easy, Easy, Medium, Hard or Very Hard difficulty, depending on your personal skill level.

Rounds to Win

You can decide how many rounds you’ll need to win in order to determine the winner of a Kombat Match. Choose 1, 2 or 3 rounds.

Round Time

You can change the round time for a specific match, or you can simply turn the Timer Off.

Blood

2. Round Timer

Each round has a Round Timer (by default). If the time is up before either fighter has been defeated, the warrior with fewer injuries wins.

3. Victory Skulls

Each time a fighter wins a round, a Victory Skull is earned. The first fighter to earn two (in the default setting) wins the match.

4. Combo % Meter

When a combo is executed, the Combo Meter briefly appears to display the amount of damage that has been done to an opponent. The more complex the combination, the more damage is done.

Turn the game’s blood setting On or Off.

Audio

Make volume adjustments to game Music, Effects, Announcer and Environment. Highlight an option, then press the directional buttons Z or X to adjust audio levels.

Video

Highlight an option, then press the directional buttons Z or X to adjust the game’s Contrast, Gamma and Brightness levels.

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5. Rage Meter

Two yellow Rage Bar segments are located under the Health Bar. They indicate your fighter’s amount of built up Rage (see Rage Mode, pg. 13).

6. Kombo Breaker

As your Rage Bar builds past the segment divider, a Lightning Bolt appears under the bar. You can now do one Breaker (see Rage Mode, pg. 13).

9

Klose Kombat

“Klose Kombat” is triggered by standing near an opponent and pressing Q or by pressing A and D simultaneously. Once Klose Kombat is triggered, the camera zooms in tight to provide a more intense view of the action. The player activating Klose Kombat is the aggressor and can perform a series of attacks using the four Action buttons, with each attack targeting a specific part of the victim. The victim can dodge and “Kounter” these attacks by performing an Evade. Evades can be initiated by quickly matching the aggressor’s button presses displayed on-screen. The aggressor can continue attacking until the maximum number of hits have been performed, the Klose Kombat timer expires or the victim successfully executes a “Kounter.”

10

Free Fall Kombat

On many backgrounds Free Fall Kombat can be triggered by landing powerful attacks near the edge of designated Free Fall Kombat zones. Similar to Klose Kombat, the player initiating Free Fall Kombat is the aggressor and can attack the victim using the four Action buttons. During Freefall, the victim has the ability to Kounter a move and become the aggressor by matching the attacker’s button choice displayed on-screen. A successful “Kounter” will cause the players to switch positions. The victim now has become the aggressor! Positions can change multiple times during a single Freefall Transition, concluding with the player on top performing a powerful stomp attack upon impact. Also present during Free Fall Kombat is the Super Move meter. This meter fills as the aggressor lands attacks successfully. After a series of consecutive blows have landed, the meter will denote that a Super Move may be performed by pressing E. Not activating a Super Move immediately will afford the aggressor the chance to rack up more damage, but he will be at greater risk of a Kounter!

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Test Your Might

Rage Mode

“Test your Might” events occur in arenas that contain horizontal (not vertical) transitions and are initiated the in the same manner as Free Fall Kombat.

Each player has a smaller, yellow bar located under their Health Bar indicating their current amount of built up Rage.

Once the attacker has started a Test Your Might sequence, a meter appears at the top of the screen. This meter determines the amount of damage that the attacker has performed on the victim throughout the event.

This Rage Meter is divided into two segments. Rage is accrued by taking damage, having your opponent block attacks and by performing certain Supermoves during a battle

Both players must rapidly press all buttons as fast as possible, with the attacker hoping to increase the maximum damage and the victim attempting to minimize it. This tug-ofwar is represented by the sliding bar on the Test Your Might Meter. In the center of the meter, there is no bonus or reduction in damage. If the bar slides toward the attacker, increased damage is displayed. Moving toward the victim’s side denotes a reduction in damage. A skull symbol appearing on the meter warns the victim of the Test Your Might sequence that their Health Bar will be fully depleted at the end of the event!

Filling up one section of the Rage Meter will display a Lightning Bolt symbol, indicating that a Kombo Breaker is available. Pressing Toward + Block while being attacked will perform a Kombo Breaker and deplete the meter by one section. A maximum of two Kombo Breakers can be stored at any one time. With both sections of the Rage Meter filled, you can enter Rage Mode by pressing W and R simultaneously. While in Rage mode, the meter will deplete rapidly.

Rage Mode Advantages

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• Your fighter is possessed by the fury of the Kombat Rage and can absorb several consecutive attacks before being interrupted. However, the raged player still takes normal damage!

• Your fighter’s attacks will break through the opponent’s block if they attempt to block several attacks in succession.

13

Technical/Customer Support

End User License Agreement PLEASE READ THIS LICENSE CAREFULLY BEFORE USING THE SOFTWARE. BY USING THE SOFTWARE, YOU ARE AGREEING TO BE BOUND BY THE TERMS OF THIS LICENSE. IF YOU DO NOT AGREE TO THE TERMS OF THIS LICENSE, PROMPTLY RETURN THE UNUSED SOFTWARE TO THE PLACE WHERE YOU OBTAINED IT.

1. License. The application, demonstration, system and other software accompanying this License, whether on disk, in read only memory, or on any other media (the “Software”)

Midway Home Entertainment Inc. Technical / Customer Support 10755 Scripps Poway Parkway, Suite 615 San Diego, CA 92131

and the related documentation are licensed, not sold, to you by Midway Home Entertainment Inc. (“Midway”) and are subject to this License. The “Software” includes any files delivered to you (via on-line transmission or otherwise) to “patch,” update or otherwise modify the software program. You own the disk on which the Software is recorded but Midway and/or Midway’s licensors retain title to the Software and related documentation, and reserve all rights not expressly granted to you. This License allows you to use the Software on a single computer. You may transfer all your license rights in the Software, the related documentation and this License to another party, provided the other party reads and agrees to accept the terms and conditions of this License and you retain no copies of the Software or related documentation and materials.

2. Restrictions. The Software contains copyrighted material, trade secrets and other proprietary material. In order to protect them, you may not decompile, reverse engineer, disassemble or otherwise reduce the Software to a human-perceivable form, except and only to the extent that such activity is expressly permitted by applicable law notwithstanding this limitation. You may not network, rent, lease, loan, sublicense, operate in a service bureau or cybercafe, broadcast, distribute or otherwise use the Software for commercial purposes. You may not modify the Software or create derivative works based upon the Software in whole or in part. You may not use the Software on or over a network, including the Internet, except in a manner using the network and on-line functions specifically included in the Software.

3. Termination. This License is effective until terminated. You may terminate this License at any time by destroying the Software and related documentation and all copies thereof. This License will terminate immediately without notice from Midway if you fail to comply with any provision of this License. Upon termination you must destroy the Software and related documentation and all copies thereof.

4. Export Law Assurances. You agree and certify that neither the Software nor any other technical data received from Midway, nor the direct product thereof (whether a process

Technical Support: 858-790-3900 Toll-Free: 800-287-2404 10am to 6pm (Pacific) Hints Line: 866-588-GAME (4263) Web support: http://support.midway.com Mortal Kombat vs. DC Universe Software © 2008 Midway Amusement Games, LLC. The Mortal Kombat universe and all Mortal Kombat characters, their distinctive licenses and related elements are © Midway Amusement Games, LLC. All rights reserved. MORTAL KOMBAT, the dragon logo, MIDWAY, the Midway logo and all Mortal Kombat character names are trademarks or registered trademarks of Midway Amusement Games, LLC. All other trademarks are the property of their respective owners. All rights reserved. This product contains software technology licensed from GameSpy Industries, Inc. © 1999-2008 GameSpy Industries, Inc. GameSpy and the “Powered by GameSpy” design are trademarks of GameSpy Industries, Inc. All rights reserved. DivX® and associated logos are trademarks of DivX, Inc. and are used under license. Unreal® is a registered trademark of Epic Games, Inc. Used by permission. Unreal® Engine, Copyright 1998 – 2008, Epic Games, Inc. All rights reserved. Portions of this software are included under license © 2007 Scaleform Corporation. All rights reserved. FMOD Ex Sound System” and “Firelight Technologies. Used by permission. Distributed under license by Midway Home Entertainment Inc. “PLAYSTATION” is a registered trademark and “PS3” is a trademark of Sony Computer Entertainment Inc. The ratings icon is a trademark of the Entertainment Software Association. SIXAXIS is a trademark of Sony Computer Entertainment Inc. © 2008 Sony Computer Entertainment Inc. DC UNIVERSE and all characters, their distinctive likenesses, and related elements are trademarks of DC Comics © 2008. All Rights Reserved. WBIE LOGO, WB SHIELD: TM & © Warner Bros. Entertainment Inc.

or service or otherwise), will be directly or indirectly exported or transmitted outside the United States except as authorized and as permitted by the laws and regulations of the United States. In particular, but without limitation, the Software or Documentation may not be exported or re-exported (i) into (or to a national or resident of) any U.S. embargoed country or (ii) to anyone on the U.S. Treasury Department’s list of Specially Designated Nationals or the U.S. Department of Commerce’s Table of Denial Orders. By using the Software, you represent and warrant that you are not located in, under control of, or a national or resident of any such country or on any such list. If the Software has been rightfully obtained by you outside of the United States, you agree that you will not re-export or transmit, directly or indirectly, the Software nor any other technical data received from Midway, except as authorized by the laws and regulations of the of the United States and the laws and regulations of the jurisdiction in which you obtained the Software. You agree that you will not export in any manner the Software without first obtaining all necessary approvals from the appropriate agencies in the United States and any other applicable countries.

5. No Other License. Midway retains ownership of all proprietary information and all patent, copyright, trade secret or other intellectual property right owned by Midway. No

rights or licenses are granted by Midway under this License, expressly or by implication, with respect to any such proprietary information or patent, copyright, trade secret or other intellectual property right owned or controlled by Midway, except as expressly provided in this License.

6. Government End Users. If you are acquiring the Software on behalf of any unit or agency of the United States Government, the following provisions apply. The Government agrees the Software and documentation are provided with RESTRICTED RIGHTS. Use, duplication, or disclosure by the Government is subject to restrictions as set forth in subparagraph (c)(1) of the Rights in Technical Data and Computer Software clause at DFARS 252.227 7013, subparagraphs (c)(1) and (2) of the Commercial Computer Software Restricted Rights at 48 CFR 52.227 19, subparagraphs (a) through (d) of the Commercial Computer-Restricted Rights clause at FAR 52.277-19, or in Clause 18-52.227-896(d) of the NASA Supplement to the FAR, as applicable. Manufacturer is Midway Home Entertainment Inc., 10636 Scripps Summit Court, Suite 100, San Diego, California 92027.

7. Disclaimer of Warranty on Software. You expressly acknowledge and agree that use of the Software and the media on which it is recorded is at your sole risk. For ninety

(90) days from the date of your purchase of the Software, the media containing the Software shall be free from defects in material and workmanship. Midway’s sole liability, and your sole remedy, with respect to any such media that proves to be defective during such time period shall be to replace the defective media. This Limited Warranty is void if failure of the Software has resulted from accident, abuse, misapplication, abnormal use or a virus. Except explicitly as set forth herein, the Software, related documentation and the media are provided “AS IS” and without warranty of any kind and Midway and Midway’s licensor(s) (for the purposes of provisions 7 and 8, Midway and Midway’s licensor(s), including GameSpy, the Network Provider, shall be collectively referred to as “Midway”) EXPRESSLY DISCLAIM ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE TO THE FULLEST EXTENT PERMITTED BY LAW. MIDWAY DOES NOT WARRANT THAT THE FUNCTIONS CONTAINED IN THE SOFTWARE WILL MEET YOUR REQUIREMENTS, OR THAT THE OPERATION OF THE SOFTWARE WILL BE UNINTERRUPTED OR ERROR-FREE, OR THAT DEFECTS IN THE SOFTWARE OR THE MEDIA WILL BE CORRECTED. FURTHERMORE, MIDWAY DOES NOT WARRANT OR MAKE ANY REPRESENTATIONS REGARDING THE USE OR THE RESULTS OF THE USE OF THE SOFTWARE OR RELATED DOCUMENTATION OR IN TERMS OF THEIR CORRECTNESS, ACCURACY, RELIABILITY, OR OTHERWISE. NO ORAL OR WRITTEN INFORMATION OR ADVICE GIVEN BY MIDWAY OR A MIDWAY AUTHORIZED REPRESENTATIVE SHALL CREATE A WARRANTY OR IN ANY WAY INCREASE THE SCOPE OF THIS WARRANTY. SHOULD THE SOFTWARE OR MEDIA PROVE DEFECTIVE, YOU (AND NOT MIDWAY OR A MIDWAY AUTHORIZED REPRESENTATIVE) ASSUME THE ENTIRE COST OF ALL NECESSARY SERVICING REPAIR OR CORRECTION. THE FEES FOR THE SOFTWARE REFLECT THIS ALLOCATION OF RISK. SOME JURISDICTIONS DO NOT ALLOW THE EXCLUSION OF IMPLIED WARRANTIES, SO THE ABOVE EXCLUSION MAY NOT APPLY TO YOU.

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(s08)

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