Gamification in education

GAMIFICATION mechanics in Education A visual guide by @AndoniSanz images by Freepik GAMIFICATION Mechanic #1: story C

Views 241 Downloads 35 File size 2MB

Report DMCA / Copyright

DOWNLOAD FILE

Recommend stories

Citation preview

GAMIFICATION mechanics in Education A visual guide by @AndoniSanz images by Freepik

GAMIFICATION

Mechanic #1: story Context, meaning, emotions, interiorization, recreation, motivation, epic meaning Project Based Learning, Case Based Scenario

GAMIFICATION Mechanic #2: achievements Recognition, trading, scoring, leaderboard, status, ambassadors, attractors, random, unlocking, loss aversion, progression, possession Items, collectibles, PBL, easter eggs, lottery, rewards, grades, market, virtual economy, reward schedules

GAMIFICATION

Mechanic #3: transactions Trading, virtual economy, stock market, barter

GAMIFICATION

Mechanic #4: contests Teamwork, challenges, critical thinking, status, pressure, time, projects, leadership, webquest, leaderboard, combos

GAMIFICATION

Mechanic #5: challenges Level-up, next stage passage, boss showdown, bonus Project based learning, exams, webquest

GAMIFICATION

Mechanic #6: teamwork Collaboration, trustworthiness, synergy, bonds, ambassadors, honor, lodge, p2p, level-based, ownership

GAMIFICATION

Mechanic #7: feedback You-are-here, action/reaction, interaction

GAMIFICATION

Mechanic #8: inventory Equipment, bag pack, achievements, collection, level up, unlocking, equipment, possession

GAMIFICATION

Mechanic #9: time Informative (approx time), positive tension, mobilizer, multiformatted (hours, moons, cycles, sand clock), time as a coin, countdown

GAMIFICATION

Mechanic #10: tutorials Micro learning, deployed when needed, dynamic, embedded, visual, practical, focused, cascading information theory

GAMIFICATION

Mechanic #11: choice One way or another, distinct plot lines, join a team, discovery, level-based Choose a question, A or B model, adaptive learning

GAMIFICATION

Mechanic #12: party Break the routine, just for fun, think differently, happy hour, sales

GAMIFICATION

Mechanic #13: power up Evolution, inventory, unlocker, level up, evolution, ambassador, the bee’s knees

GAMIFICATION

Mechanic #14: avatars Alter ego, socializer, personalization, profile, social status, immerser, story, aesthetics

GAMIFICATION

Mechanic #15: sandbox Try-it-first, onboarding, level zero

GAMIFICATION

Mechanic #16: free lunch Someone did it and you earned it

Improved learning experience: aligning everything

IMPROVED LEARNING EXPERIENCE AND GAMIFICATION: ELEMENTS

AUTONOMY

MASTERY

1.

2.

haidei

3.

PERSONALIZATION

AIM

4.

5.

MEANINGFUL RELATIONSHIPS

POSITIVE EMOTIONS

6.

AIM a. Story b. Discovery c. Epic meaning AUTONOMY a. Choice b. Feedback c. Tutorials d. Inventory e. Time f. Transactions MASTERY a. Challenges/combos b. Power up c. Achievements/bonuses d. Progression PERSONALIZATION a. Avatars b. Appointments POSITIVE EMOTIONS a. Party b. Luck/lottery c. Free lunch d. Sandbox e. Ownership f. Status MEANINGFUL RELATIONSHIPS a. Contests b. Teamwork c. Ambassadors

via @AndoniSanz #Haidei Images: Freepik.com

Did you like it? Sharing is caring! ;) More to come… www.andonisanz.com @andonisanz