Forces of Fantasy - Vol 1 - Forces of Fantasy

Vol, I, FORCES Of FANTASY TEXT Richard Priestley & Bryan Ansell ART John Blanch" \- BOX Vol .j-:- Cover Art:- Tony A

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Vol, I,

FORCES Of FANTASY

TEXT Richard Priestley & Bryan Ansell ART John Blanch" \-

BOX

Vol .j-:- Cover Art:- Tony Ackland, Interior Illustrations:- John Blanche, Tony Ackland, and Nick Bibby, with additional material by Patrieia Turner.

FORCES OF FANTASY is a J Volume compilation of all the information you will need to choose and play your own fantasy army. Aspiring leaders of men... and of those creatures which are other than men...read on!

The first volume - FORCES OF FANTASY - comprises of lhe lists of Fighting Battalions. It is divided into individual lists of racial types. For example you will find a complete list for Wood Elves, Dwarves, Orcs - and so on for all the major warrinq races. you are able to choose troops from any one list to assemble a Battalion of troops of that race. Using as many Battalions as you wish you can assemble a fantasy army of any size, and you may select Battalions

f rom either the same or dif f erent list,s in order to create powerful mixed army.

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In the second volurne - FIGHTING FANTASY BATTLES - you will find all of the information you require to set up battles, including battlefield encounters, tactical hints, and additional rules to cover chariots, seige equipment and buildings. We have included a full selection of fantasy shield patterns and relevant uniform details for each of the Armies described described in the first volume -

together with organisation details and painting and modelling tips where appropriat,e.

The third volume - ARCANE MAGICKS - provides players with new r"nagical weapons, monsters, potions, spells and equipment.. Rules are included for enchanted weaponry including power Weapons and Rune-weapons, as well as new monster types such as the Hydra and Chaos Chimera.

A Battalion usually consists of a number of regements to the cornbined value of I000 Points. Battalions generally include at least one personality model who will act as the Battalionrs

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Commander. When, in Warhammer, we speak of a BatLalion, then we mean simply 1000 points of troops chosen from the lists that follow. Purists will note that this use of the word Battalion does not conform to the aceepted prac[ice in the modern British army!

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An army consists of three Battalions. Select each Battalion using the appropriate list. Your army ean consist of I BatLalions of the same creatures, or you may choose I different Battalions. The only restrict.ion is that you may not mix Good and Evil aliqned Battalions inLo the same Army. You must then appoint I of the Battalion Commanders to be your General, the model which will represent you. J Battalions will give you a fairly sizeable battle. If you like, you can fight smaller battles, either with less Battalions, or with smaller 500 point Battalions; alternatively you can fight huge battles with as many Battalions as you like. The points values are not intended to be

For example, one possible army could consist of I Battalion of Night Goblins, I Battalion of Red Goblins and I Battalion of Undead. A tolal of 1000 Points worth of troops. An army to oppose this could consist of 2 Battalions of High Elves and I Baltalion of

restrictions on imaginative play, only a guide for the Games Master. There is no reason why Battalions shouldn't be slightly over, or under, the 1000 points level - so long as the entire army

Dwarfs. Some creatures are tNeutralr and these may fight in either Good or Evil Armies.

balances at 1000 points, or your agreed points Lotal.

The Lists of Fighting Battalions are arranged in the following manner:RANDOM

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DESCRIPTION

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