Virtual Mind

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© 2020 Jamie Daws All rights reserved. No part of this publication may be reproduced, distributed, or transmitted in any form or by any means, including photocopying, recording, or other electronic or mechanical methods, without the prior written permission of the publisher, except in the case of brief quotations embodied in critical reviews and certain other non-commercial uses permitted by copyright law. For permission requests, write to the publisher and/or producer of this text. Neither the author or publisher shall take any liability to any other person or entity with respect to any loss or damage caused or alleged to be caused directly or indirectly by the information presented herein. Produced and designed by Jamie Daws. Digital edition. www.JamieDaws.co.uk

Virtual mind reading system

JAMIE DAWS



Contents Introduction ............................................................................... 06 The Tracker ................................................................................ 07 Types of Tracker ......................................................................... 10 Three Coin Impromptu ............................................................. 13 Three Coin Impromptu Scenarios ............................................. 21 Mental Which Hand ................................................................... 30 VMRS FULL ROUTINE............................................................ 34 Goodbye...................................................................................... 40

JAMIE DAWS

Introduction H

opfully by now you would have watched the video instruction portion of this project. This is a supplementary PDF which will help flesh out any confusion. Parts of this are taken from the original ‘Tracker” book and some of this is brand new and developed just for V.M.R.S! I have also included the coin routine I mentioned in the instructional video to give you a wonderful version of this effect that you can perform in the real world. I hope you can tell, I am very passionate about this project and I know many of you will come up with your own incredibly routines and idea’s using this principle! As always, if there is something you don’t understand and if you have any idea’s, please post the Forum for this product in your Penguin Account! If you have enjoyed this project, please also leave a review on the product page! But enough of this, let’s get into the reason you are here!

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The Tracker I

n order for us to discover whether they are lying or telling the truth, each of these effects relies on a ‘Tracker’. The ‘Tracker’ is a piece of information we acquire that the audience member doesn’t realise we know. Using this piece of information, we can then track their real truths and lies. This information can fundamentally be anything you want and you can obtain it in anyway you want. This means, these ideas lend themselves to pretty much any performance style and many different plots. I will discuss some interesting ways to gain information, force information and sometimes using restricted information to narrow down their choices. To give you basic understanding of this before we jump in to the effects, let’s presume we have David and Samantha. Because I work in a restaurant, I have secretly discovered the last 2 digit’s of their bank card’s. David’s number is 7

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’11’ and Samantha’s number is 22. They obviously don’t know I know this information but I am going to use this as my ‘Tracker’. “I would like you to both focus on a piece of information that is unique to only you. Do you each have a bank card with you? Amazing, please take them out and look at the last 2 digit’s of your card. But make sure no one else sees. Please place those cards away and focus on your numbers. I would like both of you to become truth tellers or liars. If you are a truth teller, you must always tell me the truth and if you are a liar, you must always tell me a lie. I need a base read from you. So this time, please tell me the truth. What is your first name… And yours? Perfect! Now you are always going to be a truth teller or liar. The number you are thinking of is even? (David replies no) And Samantha, your number is even? (Samatha also replies no)” From this one question, I now know who is telling me a lie and who is telling me the truth. I know because David’s number is 11 and therefore odd, when he replied his number is NOT even, I know he is a truth teller. However, Samantha’s number is 22 and therefore even. When I asked her if her number is even and she said NO, I know she is a stinking liar! Now, this is a very basic understanding of what is happening here. However, we can now use this example to get wayyy more information from them. We can also use it 8

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to disguise other methods. If you have ever been nervous about progressive anagrams being too obvious, if you use a ‘Tracker’ you can be as obvious with that progressive anagram as you wish. Because, now, you are tracking their lie’s and truth’s, not trying to detect their answers via ‘mind reading’.

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Types of Tracker A

ny kind of tracker can be used. ‘Improvised’, ‘Forced’ or ‘Discovered’ are all fine. The main thing to keep in mind is, you want to be as ‘hands off’ as possible. An ‘Improvised Tracker’ is something that is discovered by accident or on the spot. In the example we used earlier, I used their payment receipt to gain the information of the last 2 digits on their bank card. Completely improvised on my behalf. Equally, you may perhaps just be listening to their conversation and you discover something you can use as a ‘Tracker’. Also, if you work at a venue, you may have access to their names, addresses or phone numbers. A ‘Forced Tracker’ is something literally forced upon them that you know in advance. This is an interesting one because that forced piece of information can actually aid you in discovering a non forced piece of information. This 10

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sounds counter intuitive but you will understand later in the book. Perhaps you give them a dice to roll and they add up the top and bottom number of those dice. We know this number will of course be 7 but many spectators are unaware of this. Maybe using a forcing device like a ‘Sven Pad’ or a digital dice with a reader. It could even be as simple as forcing a card. Finally, a ‘Discovered Tracker’ is a piece of information you have peeked. Perhaps via a peek wallet, a billet switch or any number of other methods. In some cases, you will only need one ‘Tracker’ for 2 spectators. You’ll see this a little later on. Simply think about something contrasting, I may have one person think of the last two digits of their bank card. I already know it is 11 and therefore odd so the second person can make a random two digit number. However, if the first person chose an odd number, then they must pick an even number and visa versa. Now, because I know person ones number is odd, I know the second persons number must be even! My first question to them during the truth-telling / liar phase of this routine would be… “Is your number even?” I say the same thing to both people and suddenly, I know who is lying to me and who is telling the truth and only from utilising one ‘Tracker’. With a little bit of imagination, this can be used with more than two spectators. But whatever ‘Tracker’ you use, be creative with how that 11

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piece of information is utilised. It might be able to not only tell you if they are lying or telling the truth but it might be used to also discover more information.

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THREE COIN IMPROMPTU

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his is probably one of my favourite little impromptu pieces of magic! Now, whilst I say impromptu, it does require another prop but the prop is readily available in most environments or easy to acquire. You will need to get hold of a bottle top, the screw kind from bottles of water or soft drinks. You will also need three coins but the coins you use are also specific to the bottle top. You need three coins, preferably of different metals or different denominations. One of them must be large enough to fit under the bottle top but just about. Basically, you want the biggest coin you can find that fits under there. The other two coins can be the same size as long as they are far smaller. In the UK, I use a £2 as my large coin, a 20p and a 1p. The 20p and 1p are similar in size but are both far smaller than a £2 coin. Once you have these items, you are ready to perform this dynamite little routine!

THE TRACKER Strap in, things are going to get really interesting here but at the same time, super clever! During the development of the ‘Tracker’ principle, I noticed that the information we are using really can be the smallest, most innocent piece of 13

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information you can get. The ‘Tracker’ here is so simple that at first you will question how it can give you all the information you need but after a think and a run through of some scenarios, you’ll discover how it works perfectly. In this effect, you lay out the three coins in front of your spectator and also the lid. You tell them, when your back is turned to place the bottle top on top of any coin they want. Then, with the remaining two coins, they must place one in each hand. Once done, you turn around and inform them they can either lie or tell the truth. Believe it or not, without ever peeking at any of the coins, you can still reveal all of the info needed. I bet you are wondering what the ‘Tracker’ actually is then? Well, if you place the cap on top of the larger coin and move the cap, you will feel very little movement of the coin underneath it. However, either of the other two coins will move substantially more. Try it out. You’ll see how easy it is to discern which one is the larger coin compared to either of the others. So, when the spectator places the cap on one of the coins and you move it, at ‘fingertips’, to the edge of the table to be fairer, you will instantly know if the spectator is holding the larger coin or not and this is the all information we need to work out where everything is!

THREE COIN IMPROMPTU METHOD So, we have understood the ‘Tracker’, but how does that 14

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allow us to work out the rest of the information? Let us set up a scenario! I have a large coin, a smaller silver coin and a smaller copper coin. Let us assume the spectator has placed the bottle top on the copper coin. They have the large coin in their right hand and the silver coin in their left hand. They are going to tell us the truth. We move the cap to the side of the table and feel it rattle, we now know either the silver or copper coin is under the bottle top. The first questions we ask is, do you have the large coin in one of your hands? (of course, when you perform, you can just mention the coin denomination but i’m mentioning the coins by their metals and sizes so you can follow along if you are not familiar with British currency) They will in this case reply, yes. Now we know they are telling the truth. We felt that the large coin was not under the bottle top when we moved it and they said they were holding the large coin. Now we know the large coin is in one of their hands and they are telling the truth. The next thing we want to work out is which coin is under the cap. We ask the second question, do you have a copper coin in one of your hands? They will reply, no. Since we know they are telling the truth, we now know the copper coin is under the bottle top, the large coin is in one of their hands and the silver coin is in another. 15

WHICH COIN? You will have to play around with different coins and bottle tops in your country to see which coin fits snugly and which is loose!

JAMIE DAWS

The final piece of information we need to extract is which hand has which coin in. We ask the final question, do you have a silver coin in your left hand? They reply, yes. Again, we know they are telling us the truth so we now know that the silver coin is in their left hand, the copper coin is under the lid which leaves the large coin in their right hand! Let us try one more scenario! We will assume, the spectator has placed the bottle top on the large coin, the copper coin in his left hand and the silver in his right. He is going to tell the truth! We move the bottle top and there is no movement from below it so we know the coin under it is a large one. Now we know this, we only need to discover which hands the other two coins are in. We ask if they have a copper coin in one of their hands. They reply yes and this lets us know they are telling the truth because we know the large coin is under the bottle top. Now we ask if the silver coin is in their left hand and they reply, no. We know he is telling the truth and therefore, we know the copper coin is in his left hand and the silver, in his right! Simple! How awesome is that! From that tiny bit of information, we have extracted so much more!

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THREE COIN IMPROMPTU NOTES A few things to consider when performing this. When you move the bottle cap, it is helpful to give the movement of the lid some kind of reason. If you have a drinking glass, placing the glass upside down on top of the bottle top is a great way to go. This makes it feel even more fair but gives the movement of the bottle cap purpose. Also, when you move it, try not to draw attention to it. When it comes to moving the bottle top, less is more! You don’t want to ‘rattle’ it. You’ll understand when you try it out how easy it is to detect. The only real way you might get a ‘false read’ is if a smaller coin is already pressed against the edge of the bottle top. When you push it forward, it is going to move with it and you won’t feel anything below it. The aim is to pull it slightly towards yourself first. This will make the coin hit the edge of the bottle top furthest from you. Then, push it forward which will cause the edge closest to you to hit the coin. If you accomplish this, you’ll get a clean and incredibly subtle read on what coin is under the bottle top. If you would like to be extra cheeky and you are in a quiet environment, have them slide the cap under a glass. It is very easy to hear if the coin underneath rattles or not! Give it a go and you’ll understand! 19



T H R E E C O I N I M P RO M P T U

SCENARIO ONE We turn around and when we move the bottle top, we feel the coin below rattle. We ask if they are holding a large coin, they reply yes. We ask if the copper coin is under the bottle top, they reply yes. We ask if the silver coin is in their left hand, they say no. Where are the coins and are they telling us the truth or lies?

T H R E E C O I N I M P RO M P T U

SCENARIO ONE ANSWER The copper coin is under the bottle top. The silver coin is in their right hand. The large coin is in their left. They are telling us the truth.

THREE COIN WHICH HAND

SCENARIO TWO We turn around and when we move the bottle top, we feel nothing rattle. We ask if they are holding a silver coin, they reply no. We ask if the copper coin is in their left hand, they say yes. Where are the coins and are they telling us the truth or lies?

T H R E E C O I N I M P RO M P T U

SCENARIO TWO ANSWER They large coin is under the bottle top. The silver coin is in their left hand. The copper coin is in their right hand. They are telling us lies.

T H R E E C O I N I M P RO M P T U

SCENARIO THREE We turn around and when we move the bottle top, we feel a rattle. We ask if they are holding a large coin, they reply no. We ask if they are holding a silver coin, they reply yes. We ask if the copper coin is in their left hand, they say no. Where are the coins and are they telling us the truth or lies?

T H R E E C O I N I M P RO M P T U

SCENARIO THREE ANSWER The silver coin is under the bottle top. The copper coin is in their left hand. The large coin in their right. They are lying to us.

T H R E E C O I N I M P RO M P T U

SCENARIO FOUR We turn around and when we move the bottle top, we feel a rattle. We ask if they are holding the large coin, they reply yes. We ask if they are holding the silver coin, they reply no. We ask if the copper coin is in their left hand, they reply yes. Where are the coins and are they telling us the truth or lies?

T H R E E C O I N I M P RO M P T U

SCENARIO FOUR ANSWER The silver coin is under the bottle top. The copper coin is in their left hand. The large coin in their right. They are telling us the truth.



JAMIE DAWS

MENTAL WHICH HAND

I

always liked the idea of a completely imaginary ‘Which hand’ routine. So I thought about simple ways with no gimmicks at all to achieve the same effect. But that means the ‘Tracker’ also needs to be imaginary. So here we are going to use a mathematical ‘Tracker’. The 9 force! Essentially, we are going to force them to think of the number 9. Here are the stages. STEP ONE - Have them think of any two digit number (23) Add those digits together (5) STEP TWO - Take that number away from the original number (18) STEP THREE - Plus those digits together (9) This will always end up being number 9 no matter what. We now have our ‘Tracker’!

MENTAL WHICH HAND METHOD Now they are thinking of a random number, we ask them to imagine placing a coin in one of their hands and then to place their hands out in-front of them. We now tell them they can either tell the truth or lie. Our first question is, “Are you thinking of an odd

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number?” This will give us our truth or lie. In this scenario. Our spectator is lying and the imaginary coin is in their right hand. We ask if the number they are thinking of is odd, they tell us no. We now know they are lying to us. We tap their left hand and ask if the imagery coin is in there left hand, they say yes. We know they are lying so we know it is in their right hand. We can now reveal that they are a liar, the number they are thinking of is 9 and the coin is in their right hand. In another scenario. Our spectator is a truth teller and the imaginary coin is in their left hand. After they have thought of their number, we ask if their number is odd, they tell us yes. We now know they are a truth teller. We ask them if the imaginary coin is in their left hand, they reply yes. Because we know they are a truth teller, we know the imaginary coin is in their left hand. We can now reveal they are a truth teller, the number they are thinking of is 9 and the imaginary coin is in their left hand.

JUSTIFYING THE PROCESS A good friend of mine Daniel Young, has a killer justification and a wonderful piece of patter for this!

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"I would like to try something with you. Firstly, I need to figure out how your brain works. So we're first going to engage your analytical mind by doing some simple maths. (proceed with number force) And now we're going to engage your creative mind... So, whatever number you have, imagine you have a bright pink poker chip in your hand, which has that number on it. Also, let say... if this was an even number, imagine you're in a park, if it's an odd number you imagine that you're on.... umm... a beach." This is such a brilliant piece of thinking! With Daniel’s additions, a killer end revelation could be produced! You could produce a post card for example, with a sun lounger on the beach and resting on it is a pink poker chip with the number 9! We know their number is 9 and therefore odd, so by asking them to think about being at the beach if their number is odd forces them to think of our pre-determined outcome! Of course, play around and find a patter that suits you!

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VMRS FULL ROUTINE

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n the download, you will have seen a full performance of V.M.R.S that concluded with the force of a word on a list of 100 items. Here, I will outline the mathematical process and discuss further, ways to justify the process. As I mentioned, one of the most important parts of the process section of V.M.R.S is to justify your actions. So to begin, I have two people each think of a 2 digit number. Then they are to add the digits of their number together. To help illustrate what they need to do, I will give them an example. “For example, if you were to think of 11. I would add the 1 to the other 1 to make 2”. Once done, they are likely to be thinking of a single digit but, if they started with a higher number, they might have a two digit number. Throughout this process, you are going to get them down to a single digit number. If you get confused at any point, I have written a step by step process later in this PDF. You now need them to multiply their number by 9 for the 34

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method to work. But once again, we need to justify the process. So, I say, “We need as many variables as possible to make this truly random. So we are going to multiply your number by a large number. Please multiply your number by 9” This will make sense in the spectators mind. By multiplying something by a larger number, the outcomes therefore become greater. What they have actually done is created a multiple of 9. Any number multiplied by 9, no matter how big it is, if you continue to add the digits together, they will eventually get down to 9. Example: 8367 x 9 = 75,303 7+5+3+0+3= 18 1+8= 9 It is important that they don’t think you can follow the process somehow. So here, I throw in a red herring. “You might have either a 3 digit or 2 digit number”. They will have a two digit number but we don’t want them to know we know that. Make it feel random! Now have them add their digits together until they get to a 1 digit number. This will force them to the number 9. Now, the number we are going to force on them is 85. On my list of random countries, 85 is Paris, so I will force Paris 35

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on them for the final! Now we need to justify them adding random numbers to their number. I do this with the aid of 2 dice. I tell them that to make this truly random, I am going to use the roll of these dice to generate random numbers for them to add to their own. First, let me show you how I came up with the maths for this. So I know the number I want to force is 85. I start with a random number from 1-85 of which, both it’s digits are on a set of dice. For example, 65,36 and 13 are all fine as those numbers are found of dice. Where as 90, 78 and 29 wouldn’t work as those digits can’t be generated with dice. TARGET NUMER - 85 9+21= 30 The first number I started with was 30. I knew that if I took 9 away from 30, I would have 21, of which both digits are found on a set of dice! Now I take that total away from my target number. 85-30= 55 55-9= 46 Here I took 30 away from my target number which gives me a remainder of 55. Now take 9 away from that number and you get 46, again, both numbers are found on the 36

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dice! Using this system will allow you to generate your own outcomes. Now we know the number we need to them to add their their number is 21 and 46. Take the dice and roll them on the table, telling them it is a 2 and a 1. Person one should add 21 to their current number. Roll the dice again and this time tell them it is a 4 and a 6. Person two should add 46 to their number. Now person one will be thinking of 30 and person two will be thinking of 55. You will use these two numbers to now only track their answers but also to force the outcome later on. Here is that process step by step: Think of a 2 digit number Plus those two digits together. So if you were thinking of 11, you would add the 1 to the 1 to make 2. You now have a one digit number. We need as many variables as possible, so I want you to multiply that by a large number. Multiply your current number by 9. You may have a two or three digit number, whatever it is, plus the digits together. If if you still have a two digit number, plus those together until you have a one digit number. Now using the random roll of a dice, I want you to make an even more random number. The first roll came up a 2 and a 1. So person 37

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one, can you add 21 to your number And the second roll showed up a 4 and a 6. Person two, can you add 46 to your number please. This is the system in real time. It takes minutes, feels truly random and allows you to gain a LOT of information! Now for the questions. Using these numbers, we are going to track their answers. Refer back to the download for this sequence. But remember to outline just how free, fair and RANDOM the process is! The process is truly random, so highlight it! Finally, after you reveal which hand and whether they were lying or telling the truth, have them add their numbers together and to look at the list of places in the world you have sent them. It will of course be Paris. Now can you reveal Paris however you wish! Try and justify the addition of the numbers however you see fit. I like the dice because they are a symbol of randomness and chance. Also, don’t feel worried about now showing them the dice. They have no reason to doubt you and even if you were somehow forcing them to add your own numbers, in their minds, you don’t know the number they started with anyway! So it doesn’t matter at all! This layering of methods and scripting is what makes this so deceptive!

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Goodbye! T

hank you for purchasing V.M.R.S! I really hope you enjoy it and enjoy performing it! Please leave a review on the product page and let other magicians know what you think about it. If you have enjoyed it, check out more routines and idea’s in the original book “The Tracker” which provides more routines, idea’s and test scenario’s! If you have ay questions, feel free to contact me directly at [email protected] or add a question to the product forum in your Penguin Magic account!

Thank you once again for your support and i’ll see you again in a future project!

Stay safe and spread magic!

Jamie Daws 40

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